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Allods Online gears up for Closed Beta Test 3 with preview articles

The third closed beta for Allods Online starts tomorrow, which might seem like quite a ways off if you're one of the many people anticipating the game (or one of the winners of our recent beta key giveaway). Even if you weren't lucky enough to get into the beta testing, you can still be excited about the game and hungry for more information. As part of the ramp-up for this test, Astrum Nival and gPotato have posted a series of previews of the look and lore of some of the areas in the game.

Starting with the dusty wasteland of the Orcish homeland (complete with Goblinball field) and the elven land of Tenebra, the preview moves on to contested territories and dungeons. Asee-Teph, one of the first contested areas, seems to have more than a few factional artillery pieces in place across this jungle-like area. Following that is Eljune, which seems to be the border between forest and tundra, as well as home to demons and ruins.

The previews also include a handful of dungeons: the dark and forbidding Castle Blight, the industrial Lab Thirteen overrun with giant insects, and the ethereally gothic Darkblood Citadel. Allods Online has been generating some impressed reactions, and these previews help show why, even if it's only showing the impressive visuals.