spoke to Gamasutra recently
about the difficulty in taking advantage of the Wii's huge user base
-- it and other third-party developers have struggled for a long time to sell games to the casual folks who bought Nintendo's console, and Capcom's senior director of communications Chris Kramer
says it hasn't gotten any easier. "If you're not Nintendo
," he says frankly, "it does seem harder to make money on the Wii today compared to the PS3 and the Xbox 360."
So what's the solution? Fewer titles, higher quality. Kramer promises that Capcom will release fewer titles on the Wii in 2010, and that the few that do hit store shelves "will be much larger, event-size games." And he expects that other major developers will follow suit: You'll see "fewer games from the major third parties, like EA, Activision, and Ubisoft." If third parties don't see sales on the console, says Kramer, they'll stop developing for it.