The Daily Grind: I would like to have been there

Launch day, whether it's for a new game or just a new expansion, is usually a pretty crazy time. Everything is new and untested, which means that some builds and classes will be overpowered, some elements of the game aren't working as intended, and there are going to be bugs. But even with all of that, there's something that only can be found in that rush toward the new classes, new level cap, new areas, or even just to see the most of the world in a short span of time. The game is never new again, after all.

With our current amount of knowledge about every facet of a game's release schedule, not to mention plenty of open and closed betas to get pre-launch information, we're generally able to be there for any game we want on the ground floor. Still, there are probably games from yesterday that you missed for whatever reason, or games that you didn't play then that you can't play now. What game do you wish you had been involved with from the beginning? Is it a game whose updates massively changed how it worked, a game that didn't last as long as you'd like, or one that's still going but just wasn't on your list back then?

This article was originally published on Massively.