These are my cats. They're named after Alpha Flight characters, not major WoW lore figures, but the little one (her name is Puck) used to heal Karazhan for me when I was on my resto shaman. No, seriously. She loved the Earth Shield animation, and so I would go on follow, target the tank, and go take a bio or get a drink and she would repeatedly smash her paw down on my keyboard, triggering Earth Shield and Chain Heal (next button over). I once stopped to have a conversation with my wife and came back to find Attumen dead and folks complimenting me on my healing. Since Gray keeps dropping the puppy bomb, I felt they deserved equal representation.
"Is there anything Blizzard can do to stop tanks afking (not moving or doing anything) after joining the random dungeon finder groups, and thereby griefing other players? "
At present, not much more than they've done. They've made various changes to the Dungeon Finder in patch 3.3.3 but there still is a delay on vote kicking a player who is in the run and not disconnected, so any player (not just a tank) can decide to just squat in a group and do nothing for whatever reason, whether to grief the run or in hopes that they'll try and four man it and get him free emblems for no work. Vote kicking is still basically the only real recourse.
We know Blizzard is keeping track of vote kicks and other stats for LFD now, though, so who knows what the future will bring?
"I've stuck with the default game UI for the last year and a half (with the exception of a few "mandatory" addons, such as DBM and healbot). I've raided everything but ICC in the current expansion with it and never had any problems. Still, my vanilla UI was cited to me as a reason for a guild application rejection. I wasn't given any explanation besides that it "needed work."...My question is, what is wrong with the default UI that it would be considered untenable for raiding? Are these people just elitists, or am I missing out on some magical functionality that will bring my game to a whole new level? "
Confession time here: my raiding UI is as unmodified as I can make it. I use a lot of mods... Bigwigs, DBM, Skada, Event Alert to name a few... but I am not currently using a HuD (I did for a while but patch 3.3.3 doesn't like my current one) or a bar mod. I have most of my big moves macro'd so I can hit them easily and keep my mouse free for movement. But I'm a tanking warrior, not a ranged caster or healer. A lot of tanks love having a bar mod or HuD to free up the maximum amount of screen space to avoid stepping in things or what have you. I've experimented with various UI mods (a HuD can be very useful for a tank as it puts your health and resources right in front of you so you don't have to take your eyes off of the prize, which in this case is usually some gigantic monster's nether regions) and often browse No Stock UI for ideas for how to improve mine, but I'm a big fan of keeping everything as patch resistant as possible. (That being said, I still have Taeo's UI suite in my addon's folder.)
In your case I wouldn't worry about it: if they'd bothered to give you a specific thing they didn't like you could choose to address it or not (I intend to get another HuD as soon as I find one I like, but I don't really need Grid or Healbot on any of my currently played alts) but if they can't be bothered to tell you what they want you don't need the hassle of trying to figure it out.
I'm sure your fellow readers have already given you some ideas for useful addons/UI mods (I miss you, IceHUD) but hopefully they'll come back with more today.
"So here's a question, when are they going to fix the bug where, when you zone into a dungeon, your group mates are in their skivvies? I'm assuming this is a minor issue since it's only graphical, but I don't really want to see anymore naked DK Dwarfs, no matter how funny it is. I guess a better question would be, when do you expect them to fix this bug if at all?"
That's not a bug, that's a feature.
"Is there any lore-based explanation for a Rogue's Stealth other than suspension of disbelief? Surely, Rogues can be crafty and hide out of sight, but is there any lore to explain why they can wander around near-invisible in the middle of the day?"
Any time you notice something like that, a wizard did it.
No, seriously, I have no idea: as far as I can tell there's no specific lore about rogues tapping into anything aside from their inherent sneakiness to account for any of their nigh mystical abilities. Then again, I have no idea why my warrior can dual wield 2h weapons and scream so loud people can't run away as fast, or spend a couple of seconds and forget how to do that stuff but suddenly remember how to stamp my foot so hard that a cone of stunning force erupts forward.
I hope I'm stomping my foot there, anyway. The alternatives are not as pleasant.
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