How much do you love your fire elemental?
Give this commenter a cookie! "This comment just popped up on my Totem Talk article about shaman's Fire Elemental," writes shammie blogger Rich Maloy. "The first point made me LOL, as in an actual out loud laugh in real life."
: I'm going to vote no on glyph of fire elemental totem. Mostly, I do this on reliability and control of the elemental.
Do you feel your fire elemental is too much of a rogue element(al) to pull out with any regularity?
Filking: Musical tales of the World of Warcraft
Even with an introductory explanation of what "filking" is, the term apparently caught a number of readers off guard.
- I'd say he has a one in 10 chance of going to the corner and baking cookies during any given encounter.
- Thereafter, I'd say he's got a three in 10 chance of trying to kill something you don't want him to -- for example, the adds on Anub P3 hard mode. I've seen an elemental go nuts on Saurfang adds, and then when they die, sit there and stare at Saurfang from 10 yards for 15 seconds before attacking. Overall, consider the fact that a well placed Magma Totem may provide more DPS on the intended target simply because you can control it. This makes the elemental too situational.
: First we have dagnab warlocks and their "poodling
," and NOW there's talk of "filking." Durn kids and their hippity-hop language! Why, in my day ...
(By the way, if WoW lingo is tying you up in knots, check out WoW Rookie's lingo guide and our PvP terminology guide.)
More Cataclysm precursors found
It's easy to fall in love with that evocative troll culture -- but boy, they sure have a lot of "Zuls" to keep track of. How will we keep any new troll cities in
Cataclysm sorted out?
: The new troll capital will be called Zul'Again. Zul'City, Zul'Town, and Zul'Ville were already incorporated.
Hit the article linked above for more distant early warnings on content coming up in
Cataclysm. (Spoiler alert!)
Things that change your healing priorities
Here's a nice little conversation among [1.Local]'s healers on what events and factors nudge them into altering their healing priorities.
: Very nice points, Matt. I'd have to add something to the "If a Reincarnation
or a Soulstone
of some kind is being used on a dead player, they'll be alive within seconds" idea. If this happens to you or you are the intended target of a rebirth, please, please let your healers know when you are taking the rez. That way, the healers will be prepared to heal you up, instead of freaking out when they see some guy with a tiny sliver left of life suddenly appear!
: A couple of random thoughts:
- In very hectic cases, performing the WoW equivalent of triage can be very helpful: If you have to decide who to heal in a pinch, heal the person who the raid needs most. Obviously tanks are important, but so are other healers, top DPSers, people with encounter-specific buffs/debuffs.
- Don't forget yourself. This can be tricky, since you're trying SO HARD to heal everyone that you forgot your own health bar. It's embarrassing, but it can happen.
- To know what person needs heals (or shields, etc.), you need to have the correct information available and easy to see. That not only means you can see who has aggro or debuffs in your unit frames, but it also means you have to know what is going on around you (and other people). Thankfully, with things like Grid and Healbot, it isn't that hard nowadays to have nice compact UIs.
- Remember, gnomes, mages and rogues have a tendency to spontaneously combust. No amount of healing wills save an over-aggroing gnome.
: It helps to be aware of players' particular abilities and class/spec strengths. For example, if our rogue and warlock are both going down, I'm healing the rogue first because our affliction 'lock has tons of self-healing. On a recent Festergut
kill, she did 43% of the healing on herself from Siphon Life
and Fel Armor
--and another 9% of the healing she received came from Festergut, from Haunt
. Having your healing add-on keep track of class helps with figuring out priority a lot!
A big part of the priority, though, is healing assignments. When the sh** is hitting the fan, I heal MY tank and count on our druid to take care of any raid member who may be close to death. That's the main reason we have healing assignments -- so that we each know "If X is close to death, I ignore everyone else for them," and we can count on each other to cover everyone when everyone is going down.
The return of Choose My Adventure
It's the return of Choose My Adventure, where the readers determine how we play -- and we all play together in <It Came From the Blog> on US Zangarmarsh-H. Some readers get the group effort thing. For others, though, the concept of bending personal play preferences in order to join a larger group seemed a little out of reach.
: It just occurred to me that Zangarmarsh is a PvE realm. I've never leveled on anything but PvP realms ... I've lost a little bit of interest in this :(
: Really? You want them to announce to thousands of people exactly when and where they'll be leveling ... on a PvP server? That's just asking for the next post to be, "I got ganked for three hours by 18 death knights with names that spell out Rick Astley lyrics. Screw this column idea."
: Never gonna give you up.
: Never gonna let you down.
: Never gonna run around and desert you
: Rickrolled by Holisky
. Is there any greater shame?
More communal shame, humor and ruminations coming up next week. Until then!
Ha, caughtcha looking! Hey, don't scroll away ... Come join the conversation on these and other posts around the WoW.com community. We'll see you around in [1.Local]!