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TERA dev talks political system, westernization

Amira over at Terafans.com points us toward a nifty developer interview with En Masse Entertainment's Jason 'BrotherMagneto' Mical, Community Director for the publisher's forthcoming TERA action MMORPG. The piece touches on everything from languages and localization to the political system, which remains shrouded in a bit of mystery.

"We're still putting the finishing touches on the system, and we don't want to leak too much, too early. However, I can share that it will be heavily dependent on guilds and groups, so PvP players will probably find something very much to their liking in the system," said Mical.

The interview also features a couple of noteworthy bits about developing TERA for the western market. The game is the brainchild of Korean MMO heavyweight Bluehole Studio, an outfit composed of Lineage II veterans. "The Western version of TERA will differ distinctly from the Korean version. There will be additional lore and quests, location and NPC names will differ, and there will be other cosmetic changes, too. We're still determining how much the two versions will differ in terms of game mechanics. Our input is helping to influence the game's development in Korea, and mechanics will likely be very similar, but not identical," Mical said.