"'Traditionally, massively multiplier online games have been about three basic gameplay pillars – combat, exploration and character progression,' Derek Smart continued. 'In Alganon, in addition to these we've added the fourth pillar to the equation; a story. We delivered a fun, immersive adventure that gamers expect in a top quality massively multiplayer online game. To top it all off, we're not done yet. A whole new adventure with new updates will follow soon, starting with a consignment house, new classes, PvP and much more,'" proclaims the offending release.
Sound familiar? That's probably because it was posted a while back on The Old Republic's official site:
"Traditionally, massively multiplayer online games have been about three basic gameplay pillars – combat, exploration and character progression," said Dr. Ray Muzyka, Co-Founder and General Manager/CEO of BioWare and General Manager/Vice President of Electronic Arts Inc., "In Star Wars: The Old Republic, we're fusing BioWare's heritage of critically-acclaimed storytelling with the amazing pedigree of Lucasfilm and LucasArts, and adding a brand-new fourth pillar to the equation – story. At the same time, we will still deliver all the fun features and activities that fans have come to expect in a AAA massively multiplayer online game. To top it all off, Star Wars: The Old Republic is set in a very exciting, dynamic period in the Star Wars universe," reads a BioWare release dated in October 2008.
Check out Ethic's post over at Kill Ten Rats. Additionally, Massively has contacted Quest Online for comment and will update the story as information becomes available.
[Update: Quest CEO Derek Smart has responded with this post over on Alganon's official boards.]