Massively.com has you covered. Whether you're looking for info on the hottest new MMO, or you're just curious about an old favorite, you'll find it at Massively. Check out our biggest features of the week:
|Final Fantasy XIV not due for the Xbox 360 according to Hiromichi Tanaka
Final Fantasy XI isn't just one of the only console MMOs in existence, it's also the most successful of the lot, due in part to the wide spread of available platforms. Since the game has long been playable on the Xbox, there were several Final Fantasy XIV fans (or Xbox 360 owners) hoping it would eventually come out on that console as well. But it's not happening, and according to a recently translated interview from 4players.de, the reason rests squarely with Microsoft.
|ArenaNet unveils the Guild Wars 2 ranger
Speculation was all over the map: necromancer was a popular choice thanks to the recent sneak peek of Ghosts of Ascalon. Mesmers and some sort of paladin class were suggested, as well as rangers. Things got even more interesting on Monday, when ArenaNet teased the upcoming reveal of a new class. Well, it looks like rangers won out -- ArenaNet announced the ranger class for Guild Wars 2 today.
|Massively Speaking Podcast Episode 107: A chat with Felicia Day
Massively Speaking Episode 107 is a very special episode in which Rubi and Shawn are joined by Felicia Day, creator and star of the hit web series, The Guild. Topics include her work on Guild Wars 2's trailer, her MMO inspirations and much more. Plus, we also tackle the week's news, including the possibility of STO going free-to-play and the whole Real ID fiasco.
|Star Trek Online launches Ship Architect minigame
Cryptic Studios and Atari have announced the availability of a new web-based minigame to complement Star Trek Online wherein players can compete to build ships as quickly as possible and see the results on a global leaderboard. The minigame, designed and developed by a marketing firm called The Game Agency, is currently live on the official Star Trek Online website.
|BioWare "aggressively" exploring new MMO development
BioWare's ongoing success in the games industry is something that can't be argued, but the company is anxious to keep things moving forward. BioWare co-founder Dr. Greg Zeschuk spoke at the Develop Conference this morning, and had some very interesting things to say about what the minds behind BioWare have been up to.
|Turbine gives the mod community a thumbs-up for Lord of the Rings Online
The winds of change are blowing swiftly across the lands of Middle-earth, as we've just gotten word that Turbine is going to allow the use of Lua scripting for Lord of the Rings Online. A Casual Stroll to Mordor reports that Meghan Rodberg announced the change on a recent episode of The StunCast!.
|Is Star Trek Online due for Turbine's business model?
Back in early June, Turbine surprised everyone -- for the second time in a year -- by announcing that Lord of the Rings Online would be moving to a free-to-play model akin to Dungeons and Dragons Online. It seems like a somewhat risky move on one level, but also quite understandable given the success the latter has enjoyed. Now we're hearing potential rumblings of another game heading in that direction -- specifically, from Star Trek Online's new Executive Producer Daniel Stahl.