Gamasutra has posted its Xbox Live Arcade sales analysis for August, and the results appear mixed for the final three Summer of Arcadetitles. While the piece notes that every 2009 Summer of Arcade title managed to garner 80,000 players in their respective first weeks, this year's batch is less consistent. Based on leaderboard data, Castlevania: Harmony of Despair had only 44,601 players in its first week, with sales declining each following week to close out the month with just over 75,000 players. Lara Croft and the Guardian of Light -- perhaps due to the lack of online co-op -- befell a similar fate, acquiring 44,733 players in its first week and adding 22,498 more the following week to cap off August with 67,231 players.
Meanwhile, Monday Night Combat -- which launched between Castlevania and Lara Croft -- debuted with over 86,000 players, followed by strong additions the next two weeks for a total of nearly 172,000 in August. Granted, these numbers are all culled from leaderboards and don't necessarily translate directly to sales, it seems like this year's Summer of Arcade failed to drum up the same interest as last year's event, which packed in the likes of Shadow Complex, 'Splosion Man, and Trials HD. Check out the full article on Gamasutra for more stats than you can shake a slice of bacon at.