It was mind-rottingly boring. Never mind all the other criticisms that I'd read about the game, from copy-pasted terrain to artificially-capped leveling to even my bro-in-law's gripe about not having an auction house (players need to talk to other players' mule NPCs to find out what they're selling -- which means you can end up spending hours talking to hundreds of NPCs looking for what you want to purchase). I'm giving Square Enix a pass on all of that. Because I wasn't actually playing the game but simply watching over my bro-in-law's shoulder as he played, none of those things actually bothered me. No, what ate away at me to no end was the fact that he was beating up on unimpressive creatures that barely went past his knees.
The whole time he was fighting, all I could see was his character's back. Shrews, mushrooms, fireflies ... he was up against an assortment of what we in Azeroth would typically classify as critters. He was beating up critters! It was hair-tearingly, underwhelmingly mundane! He even mentioned the dreaded ladybug, which can kill entire parties. No, seriously, it's a freaking ladybug about the size of a melon that kills scores of players. I'd come to expect fantastic designs from the same company that popped out toys like Bahamut or Odin or Gilgamesh -- but here it is making players fight freaking ladybugs! The firefly was just a tiny blob of light, not even like those oversized insects in Zangarmarsh. It's honestly a tiny speck ... that can kill you.