On the one hand, there's something to be said for keeping travel an inconvenience, as it helps contribute to the feeling that the game world is huge and difficult to get around in. On the other hand, there's no reason in the world why a video game needs to be made that obnoxious and difficult to navigate -- you're not trying to chart a course to India in the fifteenth century, you're trying to go kill internet dragons. So what do you think about travel times in MMOs? Do you like a big world that takes a while to traverse, or would you rather just take the lead from the map travel of Guild Wars?
Every morning, the Massively bloggers probe the minds of our readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's The Daily Grind!