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LG's 20-inch DX2000 3D monitor uses eye tracking, don't need no glasses to be enjoyed

In our experience, soaking in the third dimension on a panel smaller than 40-some-odd inches isn't exactly a jaw-dropping affair, but if you're residing in cramped quarters... well, your options are somewhat limited. Outside of strapping something on your dome, you'll probably be in the market for a more diminutive set, and LG's DX2000 just might fit the bill. It's a 20-inch LED-backlit 3D monitor, but unlike the legions of alternatives, this one's of the glasses-free variety. It relies on parallax barrier technology (read: not the most sophisticated), but ups the ante by throwing in the world's first eye-tracking feature on a panel of this stature. In theory, said feature allows users to move about in front of the screen, perhaps expanding those exceedingly narrow "sweet spots" that have worried viewers for years now. We're also told that there's a 2D-to-3D conversion feature, and while it's destined to hit Korean streets later this month, other regions are slated to get it during the latter part of 2011.

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SEOUL, July, 13, 2011 – LG Electronics (LG) today unveiled the world's first glasses-free monitor utilizing eye-tracking technology to maintain an optimal 3D image from a range of viewing angles. The 20-inch D2000 (Korean model: DX2000) monitor was developed as a fully functional entertainment display capable of reproducing games, movies and images in all their realistic glory. "With a full line-up of 3D TVs, laptops, projectors and smartphones, LG Electronics is by far and away the industry leader in all things 3D." said Si-hwan Park, Vice President of the Monitor Division at LG's Home Entertainment Company. "LG's position has always been that 3D will and must eventually function without glasses. The D2000 is a look at what the future has in store."

The D2000's 3D effect comes courtesy of glasses-free parallax barrier 3D technology, and the application of the world's first eye-tracking feature to the monitor. The combination of parallax barrier and eye-tracking in a single unit promises to open up new horizons for glasses-free 3D products.

Existing glasses-free 3D technologies generally require viewers to stay within a tightly restricted angle and distance to perceive the 3D images. However, the D2000 has done much to resolve this issue, allowing viewer much freer movement and more comfortable viewing. Eye tracking in the D2000 works via a special camera sensor attached to the monitor which detects changes in the user's eye position in real-time. With this information, the monitor calculates the angle and position of the viewer and adjusts the displayed image for the optimal 3D effect.

In addition to playing back existing 3D content, the D2000 has a highly refined 2D to 3D conversion feature which adds a new dimension to existing movies and game playing.

The D2000, available in Korea this month, will be introduced in other markets around the world in the latter part of 2011.