The goal, as Nabeshima explained it, is to have the game's online mode be a seamless, persistent extension of the single-player campaign -- for instance, teams will have to set up defenses, such as turrets, in their controlled territories to protect them from attackers while they're offline. Piled on top of the series' ever-savory mech-building formula, these multiplayer features have officially sent our interest in Armored Core 5 into the stratosphere.
Check out Andriasang for even more details about the game's new co-operative focus.
Update: At a press event in San Francisco today, Namco Bandai announced release windows for Armored Core 5: late 2011 in Japan, and early 2012 in North America and Europe. %Gallery-115584%
- Key specs
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store, Browser
- Drive capacity 250 GB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Gyroscopic
- Video outputs HDMI (v1.3), RCA / composite
- Released 2012-09-25
Microsoft Xbox One