For all its strengths, inFamous
's black-and-white morality system left more than a few players feeling fairly cold. Developer Sucker Punch is taking those criticisms to heart for the sequel, making the players' decisions affect their world and their missions in more clear-cut ways. PlayStation Blog
recently showed off a pair of videos, one showing the "Good" way to handle a rescue mission (save some cops, and let them take care of it), and the other showing the "Not So Good" method (hijack an explosive-filled streetcar and drive it into the enemy hideout).
Check out these two trailers posted after the jump. Even if you're still not sold on inFamous 2
's moral dichotomy, you can still watch Cole totally wreck shop
for three whole minutes. There's absolutely nothing
wrong with that.