But the most telling comments came from VP of marketing, Carlson Choi, who pegged it all on poor timing. "It launched in the midst of a busy holiday season." He went on to say that while the game "had the quality needed to address gamers," it ultimately came down to "getting into the market at the right time." When it launched on October 5, Enslaved had some tough competition in Castlevania: Lords of Shadow, Def Jam Rapstar, NBA Jam and NBA 2K11 that week alone -- the following weeks would see the launch of several big hitters, including Medal of Honor, Need for Speed: Hot Pursuit and, of course, Call of Duty: Black Ops.
As for the prospect of an Enslaved sequel, Choi isn't ruling it out. "I can assure you, a title like Enslaved, and every title we've worked on in the past, we're going to re-examine them and say what is the potential for the game?" Namco showed interest in a sequel back in October, but that was before the sales figures came in.
- Key specs
- Reviews • 18
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store, Browser
- Drive capacity 250 GB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Gyroscopic
- Video outputs HDMI (v1.3), RCA / composite
- Released 2012-09-25
Microsoft Xbox One