Prey 2 announced for 2012, in development at Human Head Studios

Back in 2009, Bethesda parent company Zenimax picked up the Prey trademark. Since then, we'd heard nothing -- until just now, of course. A sequel is confirmed to be in the works at Human Head Studios, developers of the first game, and is being built on the id Tech game engine. Prey 2 is slated to launch some time in 2012.

The press release (in full after the break) offers few additional details about the game, other than that it's in development for Xbox 360, PS3 and PC; though Bethesda did toss out one small, barely satisfying bone: More details will be in the May issues of OXM and PlayStation: The Official Magazine, in addition to unnamed European publications. With E3 coming up in June, we bet there will be more info there, as well.
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Sequel to Award-Winning Prey to be Available in 2012

March 14, 2011 (Rockville, MD) - Bethesda Softworks®, a ZeniMax® Media company, today announced that Prey® 2, the sequel to the popular 2006 game, is scheduled for release in 2012 and will be available for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Games for Windows. Further details on the game will be revealed in the May issues of Official Xbox Magazine and PlayStation: The Official Magazine, as well as in magazines throughout Europe.

Prey 2 is being developed by Human Head Studios, the studio that created Prey, the original, award-winning game. Prey 2 is being built on the cutting edge id tech engine from id Software.

"We are thrilled to be working with Bethesda on Prey 2," said Chris Rhinehart, project lead. "Prey 2 will provide gamers the opportunity to explore a new facet of the Prey universe, one that offers fast-paced action in an open, alien world. We're excited to show gamers the title we have been working on and hope they will be as excited by this title as we are."

Continue to check for additional information on Prey 2 in the coming days.

This article was originally published on Joystiq.