"A lot of the credit goes to Mountain Sheep for developing a great fun game. We produced it, took it forward and helped - but the heavy lifting is with the dev team as always," Myllyrinne said.
We asked if the success of Death Rally has shifted the studio's priorities. "I think in terms of priorities, Remedy will continue to do what we do best. We love our big movie-like story driven action games - but it is also about applying these strengths in new ways too. There are awesome things happening with digital stuff like XBLA, Steam, iPhones etc. Where you can build a killer value and fun at a low price point and still make money."
No comment on Alan Wake's Night Springs.