After Red Dead Redemption failed to make an appearance on PCs, computerologists may have worried that Rockstar had abandoned the platform entirely, in favor of totally wimpy consoles. But the publisher just announced that Team Bondi's L.A. Noire "will be arriving this fall for the PC" with porting being handled by Grand Theft Auto Stories-developer Rockstar Leeds.

Okay, so Rockstar hasn't abandoned the platform, but what about the performance issues that plagued the initial PC release of Grand Theft Auto IV? The press release promises that not only will the PC release feature 3D support and "improved graphical enhancements" but it will "run on a wide range of PCs" – naturally, we'll wait until its release, when PC gamers will inevitably assault the game with every hardware permutation imaginable while clinically taking frame rate readings every 15 seconds.

L.A. Noire will find its way to PCs this fall, in both retail and digital formats.

This article was originally published on Joystiq.