Blade & Soul interview talks Summoner class, customization

Blade & Soul - combat screenshot
Blade & Soul's second Korean closed beta test is winding down, and ThisIsGame.com has cornered a couple of NCsoft devs for a quick interview about the upcoming martial arts MMORPG. Project director Jae Hyun Bae and director of system design Sung Jin Hwang talk about everything from the latest class reveal (the Summoner) to mobile platform and social networking tie-ins to the game's extensive character customization.

Said customization is "almost unlimited. NPCs in the game are actually made by not modeling but customizing each. Blade & Soul will provide the most free customizing system ever so far," according to the devs. It's somewhat unclear as to whether this customization will take the form of character skills and abilities or physical differentiation via body types and personalization options.

It's also worth noting that some of the article's information may have been lost in translation, and if your Korean language skills are up to the task, you can read the full original text on ThisIsGame's main site.
This article was originally published on Massively.