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Patch 4.3: Rogue legendary, new raid difficulty, and other details

The afternoon, The Escapist published an interview with World of Warcraft's Lead Producer J. Allen Brack on all things patch 4.3. Some of the topics discussed are topics we already know quite well: the nature of transmogrification, how void storage works, and so on. However, the interview also includes juicy bits we didn't know. For example, patch 4.3's legendary weapon, which was initially stated to have a "narrow audience" in the tanking edition of the Ask The Devs series, will be a rogue dagger.

Brack states that they haven't settled on a name, lore, or any such thing for the weapon, so who knows what its quest chain may bring. That is actually a very interesting detail in itself: If Brack is being truthful and Blizzard doesn't know anything about the dagger's design yet, are we as close to seeing patch 4.3 on the PTR as the armor previews suggest? Or will Blizzard need to cobble it together in a hurry late in the patch's development cycle?



Patch 4.3 will also introduce the Raid Finder. Two weeks ago, community manager Zarhym cryptically suggested that patch 4.3's Raid Finder will serve as an introduction-to-raiding tool without offering any details, leaving attentive players bewildered. Brack explains: The Raid Finder, which is limited to 25-man raids, will actually be one step lower in difficulty than normal mode raids. These raids will drop less loot, will not grant achievements, mounts, titles, or other associated vanity rewards and are meant to serve as raiding training wheels.

So how about it, rogues? How does it feel to get another legendary?

Update: It appears The Escapist has taken the article offline.


Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Look at what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!