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Zarhym's judge-ness been taken up to the Dredd degree.
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Security Check: No Authenticator!
Those of you with Authenticators may have noticed that the webpage is indicating that you do not currently have one attached to your account.
This appears to be just a display error, likely related to the currently ongoing Battle.net maintenance. If you have an Authenticator it should still be there and you will be prompted to provide the code when applicable.
Zarhym -- Phasing and MoP
Phasing is one of the most powerful tools in the designer toolkit. But like many powerful tools, it can cause great damage if used incorrectly. We definitely have overdone it in the past.
There is some phasing in Mists, but we try to take care not to separate friends, create ghosted mining nodes, and similarly disrupt your gameplay. What we were really referring to by the "dark secrets" is the way the story unfolds. The story in Cataclysm was something players knew from the outset -- Deathwing is back. The players were still heroes trying to undo some of the damage he caused, but they also still largely reacted to the things Deathwing and his minions had already done. In Mists we're attempting to take that one step further and have the world react to the players, and not just have the players react to the world. It gives the game a dynamic, "alive" feeling which is very much needed in a persistent-world game.
Some of the changes we're talking about aren't going to happen right away, but we'll build toward them in subsequent patches. While you can't truly keep story secrets in this business, we're trying not to spoil the surprises too early. In retrospect, we've taken a little bit of flak for this approach, because the misconception among some players is that the new continent has no conflict. There is plenty of conflict, but a lot of it begins when you arrive (rather than in Cataclysm, where great cracks in Azeroth appeared before your adventuring began).
Vaeflare -- Account bound achievements
With Mists of Pandaria, account-wide achievements will indeed become available at the Battle.net account level, and many achievements will be shared among characters. A wide array of achievements will certainly be covered, including achievements that relate to everything from raiding and PvP to maxing out professions and assorted fun challenges. We really love the idea that players will at last be able to proudly display proof of the full scope of their adventures around Azeroth, regardless of which character they choose to play on any given day.
While we are still working out the details regarding how various specific achievements will interact with the new system, once we have a bit more information to share with you, we'll certainly let you know.
Blizzard Entertainment -- Battle.net Balance Now Available
WoW news from other sites
Battle.net Balance is now live! As we announced previously, Battle.net Balance is a new feature that gives players an alternate way to purchase Blizzard digital products and services directly through their Battle.net accounts. Players are now able add to their Battle.net Balance using a variety of payment methods, and then use that balance toward Blizzard Entertainment products and services such as World of Warcraft game time; paid services, such as realm transfers and character name changes; digital versions of select Blizzard games, including Diablo II and StarCraft II; and in-game pets and mounts. In the near future, players will be also able to use Battle.net Balance for the digital World of Warcraft Battle Chest and WoW digital upgrades. In addition, with the upcoming launch of Diablo III, players will have the option to use Battle.net Balance to buy and sell items in the game's currency-based auction house.
For more information, check out the Battle.net Balance FAQ
, or head to the Battle.net Balance page
in Account Management to manage your balance.
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