Defiance takes the lid off of its open world PvP
"Player vs. player in Defiance is like nothing console players have ever seen," promises Trion Worlds Creative Lead Bill Trost. "Everything's different, everything's fresh, every time you play."

Thus begins Trion's latest Defiance dev diary, this one focusing on the game's open world PvP system. The team has dubbed this system the Shadow War and said that it is integrated fully with the game's PvE experience. Players have a choice whether to participate in it or not, but the action will be happening across a shared landscape.

Why is it this way? The devs say that they didn't want a typical FPS experience, in which players went through a solo campaign and then hit the reset button for multiplayer. The progression between PvE and PvP is the same, although there are special outfits for hardcore PvPers.

We've got the full dev diary for you after the break, so don't be shy!

This article was originally published on Massively.