Oh spoke on several topics relating to Black Desert's development, such as why the team decided to create its own game engine instead of licensing an existing one. "We aspired to create an entirely different game from typical MMORPGs available today," Oh said, "including the rendering of art and graphics. So with an abundance of in-house experience in developing game engines gained through previous projects, we made our own."
Details about Black Desert's world were shared over the course of the interview, including the news that all classes are available to both genders and can engage in mounted combat. Oh pontificated on the castle siege system, the limited player housing market, and backstory and setting for the game.