While Epic Citadel currently crashes in Chrome, Google's developers are looking into a fix. Internet Explorer does not support current versions of WebGL. Epic Citadel launched as a free download for iOS devices back in 2010, paving the way for Chair's release of the hit Unreal-powered action game Infinity Blade later that year.
Unreal Engine 3-powered demo now free to explore in HTML5
CARY, N.C. (May 2, 2013) – Epic Games and Mozilla have continued a close collaboration first revealed during last month's Game Developers Conference to release "Epic Citadel" on the Web running in HTML5. No plug-ins or added components are needed to experience the free app.
In addition to HTML5, "Epic Citadel" is available for iOS and Android, and it has been demonstrated for Windows RT as well. "Epic Citadel" also ships as a developer resource within Epic's Unreal Development Kit (UDK), the free edition of UE3, and that offering extends to the custom Oculus-ready UDK released in March.
"Epic Citadel" was built with the same UE3 tools and technologies used to develop best-selling PC, console and mobile games. Features include:
· Amazing visuals. Through the latest advances in Unreal Engine 3 technology, "Epic Citadel" pushes the envelope for modern game visuals on the Web.
· Realistic reflections and animations. Environment mapping and other high-end rendering techniques produce lifelike reflections, while vertex deformation and skeletal animation bring trees and banners to life with dynamic movements.
· Global illumination. Unreal Engine 3's built-in global illumination system, Unreal Lightmass, provides realistic lighting and shadows with minimal development resources.
· Dynamic specular lighting with texture masks. Sophisticated graphics features impart a tangible quality to cobblestone roads and vivid reflective marble surfaces, while lens flares and light coronas add dramatic emphasis when panning across light sources.
For more information, visit http://www.unrealengine.com/en/showcase/udk/epic_citadel/.