It's in our mutual best interests to pile lumber around a central pillar for reasons that are entirely wholesome and not what you're thinking at all.
If a game has spent a year in beta with no launch in sight, good things are not generally around the corner. So it goes for Salem, the early-America-themed permadeath sandbox MMO. Paradox Interactive has decided to separate from the title altogether, leaving all costs and work associated with the game in the hands of the two-man development team at Seatribe. The split will be final on July 8th, with a slow phase-out in place until then.

According to the official announcement, both Paradox Interactive and Seatribe feel that this decision is for the health of the game now and in the future, and there are no immediate plans for a shutdown or anything of the sort. Players will be given a discount coupon for Paradox Interactive's online store and a free bundle of Salem's microtransaction currency. What happens with the game after the handover is complete remains to be seen.

[Thanks to Chrysillis for the tip!]

This article was originally published on Massively.