No Goblin will focus its development efforts on original IP, and will actively avoid characters and settings steeped in sci-fi and fantasy tropes. Teasdale serves as the studio's CEO and creative director, while the pseudononymous "Panzer" works as No Goblin's senior designer and artist.
No Goblin's first game will launch for PC and the PlayStation 4 in the first half of 2014. Further details are not yet available, though the studio promises that the end result will be "a game with no guns, bows, lasers, laserbows or bowguns."
- Key specs
- Reviews • 87
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store, Browser
- Drive capacity 500 GB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Gyroscopic, Camera / optical
- Video outputs HDMI
- Weight 6.17 lb
- Released 2013-11-15