Guild Wars 2 discusses upcoming arena changes

Saturday night's all right for fighting.  As are the other nights of the week, really.
Guild Wars 2 isn't always about stories or elections or even dynamic content. Sometimes it's just about players getting into an arena and smashing each other to pieces. Players fond of the game's Rated Arenas can look forward to some upcoming improvements and additions, starting with a split into solo and team formats rather than the current catch-all header. While the game mechanics will be identified as both, Solo Arenas are composed solely of people queueing up alone, thereby ensuring that both sides of a match are thrown into a random group rather than a premade team facing several assorted members.

The arenas will also implement a 72-hour debuff for players who abandon their matches, with five stacks preventing players from queueing up again. The full discussion of these changes goes on to promise more map randomization, spectator mode, and new permanent finishers for fans of rated PvP. It's good news for everyone, unless you made a long habit of joining rated games and then leaving for no reason.

This article was originally published on Massively.