"We haven't announced prices, but it won't be a full launch price," Arbogast said. "It won't be $60."
This jives with the launch prices listed on Amazon, Best Buy and Gamestop – $50 for Wii U versions and $30 for Xbox 360 and PS3. Arbogast mentioned that Director's Cut would launch this year. The remixed revamp uses dual-screen mechanics, with an updated map showing building layouts on the second screen, along with expanded level design during boss fights, a developer commentary track and fresh features such as new-game plus and grenade throwback. On Wii U, the second screen is the GamePad, while on Xbox 360 it's Smartglass and on PS4 it's the Vita.
The Wii U version was announced three months before Xbox 360 and PS3, and it has three exclusive features. One is the game's full, 300-page strategy guide digitized in the menu, and two is an Infolog feature that allows players to record voice, text or stylus drawings on any location in the campaign, and share that customization with people on their Miiverse friends lists who also own the game. A hovering icon is overlaid on the game wherever friends have added notes. The third feature is an upgraded augmentation: One ability standard in Human Revolution allows players to see through barriers to track enemies on the other side, and with the Wii U gyroscope in Director's Cut they'll be able to lift the GamePad and scan those foes, seeing each target's stats and loot before moving in for the attack.
Director's Cut is also on its way to PC and Mac, and those versions will include a secondary screen as well, Lead Designer Emile Pedneault said. He didn't specify whether that second screen would be a mobile app, a third-party device or a donkey on roller skates. It was all very vague.
Deus Ex: Human Revolution: Director's Cut is due out "soon," Arbogast said – also known as "this year."