"It is with a heavy heart that we have decided to put the Shadow of the Eternals project on hold," Dyack wrote. "We are very happy with what we have accomplished both as a group and with the community. The community has blown us away and was the one thing that kept us going through it all - we cannot thank you enough."
Shadow of the Eternals is the spiritual successor to Eternal Darkness, which Dyack directed. The team held two Kickstarter campaigns, the first of which was canceled, and the latter of which failed to meet its goal. Dyack said last month that the Precursor team hadn't yet given up, and that they would "pursue other avenues with the ultimate goal of having our games come to fruition," but his most recent post on the Precursor forums also notified fans that many of the team would be "taking a break."
For those looking for the upside in this news: The game is on hold, not completely scrapped. "We have all agreed as a group that when and if the time is right we will get together and start it up again," Dyack wrote. In other words, Shadow of the Eternals isn't dead just yet. It's a Lovecraftian horror game, and as Lovecraft once wrote, "That is not dead which can eternal lie, and with strange aeons even death may die."
- Key specs
- Reviews • 86
- Game format Optical disc, Downloadable
- Online features Multiplayer, Voice chat, Video chat, Store, Browser
- Drive capacity 500 GB
- Controller type Wired, Wireless
- Motion controls Accelerometer, Gyroscopic, Camera / optical
- Video outputs HDMI
- Weight 6.17 lb
- Released 2013-11-15
Nintendo Wii U