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Heroes of the Storm Balance Updates and Hero Rotation

This week, in celebration of the launch of Diablo III: Reaper of Souls, two new skins have been added -- demonic Tyrael and Angelic Valla. What's more, the free-to-play hero rotation has some of the most exciting heroes available for free to players, including the recently added Tychus. The rest of the heroes are as follows:

Week of Tuesday, Mar. 25 – April 1, 2014:

  • Tyrande

  • Stitches

  • Diablo

  • Tychus

  • Kerrigan

  • Nova

Along with the latest free-to-play hero rotation, we're getting some balance changes to certain heroes. There aren't a huge number of changes but many are significant, including a lot of nerfs to Uther! Hit the break for all the changes.


Mercenaries
Heroes

General
Abathur
Gazlowe
Raynor
Sgt. Hammer
Uther

Witch Doctor

  • Knights

    • Knight Health reduced by 20%

    • Time between Knight and Sorcerer attacks increased from 1.0 to 1.25

  • Focused Attack talent bonus to Basic Attack damage increased from +30% to +50%

  • Symbiote no longer persists during a killed Hero's post-death state (Uther/Tyrael)

  • Fixed a bug which granted Hero clones created by Ultimate Evolution more Health and damage than intended.

  • Fixed a bug which unintentionally granted increased damage for all abilities while in Robo-Goblin form.

  • Hyperion duration reduced from 15 to 12 seconds

  • Hyperion volley damage gain per level decreased from 24 to 20

  • Base vision radius increased by 2

  • Divine Storm cooldown increased from 45 to 70 seconds

  • Hurricane talent

  • Bonus stun duration removed

  • Now decreases Divine Storm cooldown from 70 to 50 seconds

  • Eternal Devotion

  • Base duration increased from 7 to 10 seconds

  • Holy Devotion talent no longer increases Eternal Devotion duration

  • Hammer of Justice damage gain per level decreased from 14 to 10

  • The Regeneration Master talent has been replaced with Path of the Wizard

  • Voodoo Ritual changed from 20 +1 Health per level and 5 Mana restored to 1% Health and Mana restored.

  • Gargantuan Health increased from 1000 + 100 per level to 1400 +140 per level