The Game Archaeologist: The complete history of classic MMOs
Since this is my final Game Archeologist post of 2014, I want to indulge in a personal project that's been pulling at my shirt-tails for a little while now. I've been writing this column for years and have yet to create a proper guide to all of the games and subjects that I've covered. So that's what you're getting today: a "complete" (thus far) history of classic, obscure, and dead MMOs, arranged by decade.
Ever wonder where MMOs began? Wanted to know what online gamers played back in the '90s and '80s? Trying to remember which games never made it to launch? Curious whether I've covered that little-known gem that was your doorway to a larger virtual world? Then take my hand and come with me!
1960s
1970s
Maze War (1973)
Dungeons & Dragons (1974)
Bulletin Board Systems (1978-present): History, revisiting
1980s
MUD1 (1981) and text MMOs: History, interview, games, community part 1, community part 2
Gameline (1983)
Island of Kesmai (1986)
Air Warrior (1986): Interview
Lucasfilm's Habitat (1988): Part 1, part 2, the return
Kingdom of Drakkar (1989-present)
1990s
The Shadow of Yserbius (1991-96)
AOL's Neverwinter Nights (1991-97)
Terra: Battle for the Outlands (1996-present)
Wing Commander Online (1996-2000, never released)
Dark Sun Online (1996-98)
Meridian 59 (1996-present): History, interview part 1, interview part 2
Legends of Kesmai (1996-2000)
SubSpace (1997-present)
Tibia (1997-present)
Ultima Online (1997-present): History, community, interview, hands-on, field report
Rubies of Eventide (1998-2009)
Lineage (1998-present)
Middle-earth Online (1998-2001 never released)
Hero's Journey (1999-2010, never released)
EverQuest (1999-present): History, fan interview, dev interview, community, hands-on, expansions
Asheron's Call (1999-present): History, fan stories, interview, community, 12th anniversary
Ultima Worlds Online Origin (1999-2001, never released)
2000s
Sovereign (2000-03, never released)
Dark Sector (2000-07, never released)
World War II Online: Battleground Europe (2001-present)
EA's Majestic (2001-02)
Dark Age of Camelot (2001-present): History, studio interview, community, interview, 10th anniversary
Anarchy Online (2001-present): History, community, interview, hands-on, bloggers, 12th anniversary
Fallen Age (2001, never released)
True Fantasy Live Online (2002-04, never released)
Earth & Beyond (2002-04): History, fan interview, dev interview, community
Imperator Online (2002-05, never released)
Climax's Warhammer Online (2002-04, never released)
Asheron's Call 2 (2002-present): History, fansites, interview, community, return
Neocron (2002-04)
Ultima X Odyssey (2003-04, never released)
Star Wars Galaxies (2003-11): History, community 1, community 2, hands-on
EverQuest Online Adventures (2003-12): History, interview, community
Mythica (2003-04, never released)
Wish (2003-04, never released)
Kingdom of Loathing (2003-present): History, interview 1, interview 2
Shadowbane (2003-09): History, blogger, community, interview part 1, interview part 2
City of Heroes (2004-12): Memorial part 1, memorial part 2
Neocron 2 (2004-present)
Perpetual's Star Trek Online (2004-07)
Myst Online: Uru Live (2004-present)
Seed (2006)
Lost Colony (2006-07, never released)
Dawn (mid-2000s, never released)
Stargate Worlds (2006-10, never released)
Guild Wars Utopia (2007, never released)
Vanguard (2007-14): F2P reactions
Hellgate: London (2007-present)
Halo MMO (2008, never released)
The Chronicles of Spellborn (2008-10)
Other topics
What topics and games do you want to see covered in TGA in 2015?
There are still plenty of older MMOs and interesting topics to talk about, but I'm always curious which ones you are burning to read about in this space. Sound off in the comments section!
When not clawing his eyes out at the atrocious state of general chat channels, Justin "Syp" Olivetti pulls out his history textbook for a lecture or two on the good ol' days of MMOs in The Game Archaeologist. You can contact him via email at justin@massively.com or through his gaming blog, Bio Break.