Nominations for the 17th Annual DICE Awards are led by The Last of Us, which received 13 total nods. The peer-based video game awards hosted by the Academy of Interactive Arts and Sciences spans 24 categories and recognized 61 separate games this year.

The five games nominated for the Game of the Year award are The Last of Us, Grand Theft Auto 5, BioShock Infinite, Assassin's Creed 4: Black Flag and The Legend of Zelda: A Link Between Worlds. Both GTA 5 and The Last of Us are joined by Papers, Please, Tearaway and Brothers: A Tale of Two Sons for the Outstanding Achievement in Game Direction award.

The awards ceremony will cap off the 2014 DICE Summit on Thursday, February 6 at the Hard Rock Hotel and Casino in Las Vegas.

Head over to the AIAS' site to view the full list of nominees in PDF form.
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17TH D.I.C.E. AWARDS NOMINATIONS HIGHLIGHT DIVERSE YEAR IN GAMING
Naughty Dog's The Last of Us Leads with 13 Nods
LOS ANGELES – Jan. 16, 2014 – The Academy of Interactive Arts & Sciences is proud to honor the year's
finest achievements in video games with nominations for the 17th Annual D.I.C.E. Awards
(#DICEAwards), the video game industry's premier peer-based awards show. The Academy's 22,000+
members, comprised of the interactive publishing and development communities, recognize excellence
in 24 different interactive game categories in one of the highest forms of recognition in the industry.
Included in the Academy's voting body is the International Game Developers Association (IGDA) -
members are invited to vote on the craft categories.
Leading the nominations is The Last of Us with 13 nods, including Game of the Year. The other nominees
up for the Academy's highest honor are; Assassin's Creed: IV Black Flag, Bioshock Infinite, Grand Theft
Auto V, The Last of Us and The Legend of Zelda: A Link Between Worlds. Several more titles received
multiple nominations including Grand Theft Auto V with seven, Bioshock Infinite with six, and Assassin's
Creed IV Black Flag and Tearaway tying with five each.
The D.I.C.E. Awards ceremony will take place on Thursday, Feb. 6 at The Joint at the Hard Rock Hotel &
Casino Las Vegas at the end of the 2014 D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit
(#DICE2014); it will live stream in its entirety at 7:30pm PT/10:30pm ET. Also being honored this year as
the Pioneer Award recipient is legendary video game designer Eugene Jarvis whose games Defender and
Robotron: 2084 have made lasting impact through the golden age of the arcade and beyond.
"The games from 2013 are a mix of memorable, small footprint independent games and true
blockbusters from the past console generation as they wind down in high style with notable games like
Grand Theft Auto V, The Last of Us and Bioshock: Infinite," said Martin Rae, president, Academy of
Interactive Arts & Sciences. "Each year our voters grapple with a surplus of impactful games, and 2013
was no different with its selection of stunning visuals, innovative gameplay and challenging narratives.
It is an honor for the Academy to celebrate such a talented group of creators and their respective work
at the D.I.C.E. Awards ceremony!"
New this year is the Online Game of the Year award. This category is unique among the D.I.C.E. Awards
in that it celebrates titles outside of the current calendar year alongside this year's releases in order to
celebrate the constantly evolving experiences persistent online titles provide.
"As the gaming industry continues to evolve, it's important that we update our honors to reflect the
finest achievements among modern developers and publishers," said Rae. "With the continued growth
of online games and the idea of games as a service, we created the Online Game of the Year category to
recognize not only the best in online games from 2013, but also online games from previous years that
continue to evolve over time."
The following is a partial list of nominees; the complete list of Awards categories, finalists, and game
maker credits is available at: http://www.interactive.org/images/pdfs/17th-Annual-DICE-Finalists.pdf Game of the Year
Assassin's Creed: IV Black Flag
• Publisher: Ubisoft
• Developer: Ubisoft Montreal
Bioshock Infinite
• Publisher: 2K Games
• Developer: Irrational Games
Grand Theft Auto V
• Publisher: Rockstar Games
• Developer: Rockstar North
The Last of Us
• Publisher: Sony Computer Entertainment America
• Developer: Naughty Dog Inc.
The Legend of Zelda: A Link Between Worlds
• Publisher: Nintendo
• Developer: Nintendo

Outstanding Achievement in Game Direction
Brothers – A Tale of Two Sons
• Publisher: 505 Games
• Developer: Starbreeze Studios
Grand Theft Auto V
• Publisher: Rockstar Games
• Developer: Rockstar North
Papers, Please
• Publisher: Lucas Pope
• Developer: Lucas Pope
Tearaway
• Publisher: Sony Computer Entertainment America
• Developer: Media Molecule
The Last of Us
• Publisher: Sony Computer Entertainment America
• Developer: Naughty Dog Inc.

Outstanding Innovation in Gaming
Grand Theft Auto V
• Publisher: Rockstar Games
• Developer: Rockstar North
Papers, Please • Publisher: Lucas Pope
• Developer: Lucas Pope
Tearaway
• Publisher: Sony Computer Entertainment America
• Developer: Media Molecule
The Last of Us
• Publisher: Sony Computer Entertainment America
• Developer: Naughty Dog Inc.
The Stanley Parable
• Publisher: Galactic Café
• Developer: Galactic Café

Adventure Game of the Year
Assassin's Creed: IV Black Flag
• Publisher: Ubisoft
• Developer: Ubisoft Montreal
Tearaway
• Publisher: Sony Computer Entertainment America
• Developer: Media Molecule
The Last of Us
• Publisher: Sony Computer Entertainment America
• Developer: Naughty Dog Inc.
The Legend of Zelda: A Link Between Worlds
• Publisher: Nintendo
• Developer: Nintendo
Tomb Raider
• Publisher: Square Enix Inc.
• Developer: Crystal Dymanics

Action Game of the Year
Battlefield 4
• Publisher: Electronic Arts Inc.
• Developer: DICE
Bioshock Infinite
• Publisher: 2K Games
• Developer: Irrational Games
Dead Rising 3
• Publisher: Microsoft Studios
• Developer: Capcom Games Studio Vancouver DmC: Devil May Cry
• Publisher; Capcom U.S.A., Inc.
• Developer: Ninja Theory
RESOGUN
• Publisher: Sony Computer Entertainment America
• Developer: Housemarque

Downloadable Game of the Year
Brothers – A Tale of Two Sons
• Publisher: 505 Games
• Developer: Starbreeze Studios
Far Cry 3: Blood Dragon
• Publisher: Ubisoft
• Developer: Ubisoft Montreal
Gone Home
• Publisher: The Fullbright Company
• Developer: The Fullbright Company
Papers, Please
• Publisher: Lucas Pope
• Developer: Lucas Pope
The Stanley Parable
• Publisher: Galactic Café
• Developer: Galactic Café

Online Game of the Year
Battlefield 4
• Publisher: Electronic Arts Inc.
• Developer: DICE
Borderlands 2
• Publisher: 2K Games
• Developer: Gearbox Software
Diablo III
• Publisher: Blizzard Entertainment
• Developer: Blizzard Entertainment
The Last of Us
• Publisher: Sony Computer Entertainment America
• Developer: Naughty Dog Inc.
World of Tanks
• Publisher: Wargaming Public Company Ltd. 105 • Developer: Wargaming.net

Titles were played and evaluated by members of the Academy's Peer Panels to determine final
nominees. These panels, one for each award category, are comprised of the game industry's most
experienced and talented men and women who are experts in their chosen fields. The Academy's
22,000+ members then vote to determine the winners as part of a secure voting process in which the
winners are not revealed until the evening of the show.

To attend the 17th Annual D.I.C.E. Awards or the 2014 D.I.C.E. Summit, please visit www.dicesummit.org
to purchase tickets.

###

About the Academy of Interactive Arts & Sciences:
The Academy of Interactive Arts & Sciences (AIAS) was founded in 1996 as a not-for-profit organization
whose mission is to promote, advance and recognize the outstanding achievements in the interactive
entertainment industry worldwide. The Academy conducts its annual awards show, the D.I.C.E. Awards,
to celebrate and honor creative accomplishments in the field. To further enhance awareness of the
Academy's vision, the organization created the D.I.C.E. (Design, Innovate, Communicate, Entertain)
Summit in 2002, a once yearly conference dedicated to exploring approaches to the creative process
and artistic expression as they uniquely apply to the development of interactive entertainment. In 2013
the Academy launched D.I.C.E. Europe in London to cater to the European games market. The Academy
has more than 20,000 members, including Electronic Arts, Microsoft, Sony, Nintendo, Wargaming,
Bethesda Game Studios, Ubisoft, Valve Software, Double Fine, Gearbox Software, Nexon and Insomniac
Games, among others. More information can be found at www.interactive.org and
www.dicesummit.org. Follow the Academy on Twitter, Facebook, LinkedIn or Google+, #DICE2014 and
#DICEAwards.

This article was originally published on Joystiq.

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