We know you're not used to games handing you responsibility for an entire populace or anything, but Habitat's version of Earth is a collective goner unless you can build a suitable space environment for them. Sounds like something you'd receive support for from the United Nations or something, right? Nope, you're going to have to redefine "resourceful" while you're at it - your sanctuary must be crafted from debris found in Earth's orbit. Now that Habitat has cleared its base funding goal, you can start brainstorming ideas for your creation before it releases on PC, Mac, Linux and Xbox One in the Holiday 2014 window.
You can upstage Bob the Builder in two gameplay types: a persistent Sandbox Mode that generates new clusters of clutter for every new game, or a narrative-focused Campaign Mode that pits your efforts against a swarm of nano machines plaguing Earth. All of your creations will be susceptible to rocket physics, which allow you to move your station or turn it into a projectile weapon. Since you'll be building with scraps, you can also piece together the remnants of enemy ships after they're disassembled by your attacks.
Habitat's Kickstarter campaign will conclude on May 2, so you can help expand the project's scope by donating if you like the concept so far. Stretch goals include adding tech trees for citizens and engineers, mod support, an asymmetrical Dungeon Master Mode and more. You can check the full list and the associated price tags on Habitat's Kickstarter page. Donating $20 or more to the campaign will grant you a DRM copy of the game for PC, Mac or Linux, but developer 4gency is working with Microsoft to see if they can give away early copies for that platform via Kickstarter.