The newly christened Halo 5: Guardians is coming to Xbox One in fall 2015, giving dev 343 Industries time to ensure it has "the scope, features, and scale we've been dreaming of for more than a decade." Those are the words of GM Bonnie Ross who, ahead of a one-and-a-half years wait, underlined the efforts going into ensuring the Chief's Xbox One adventure fits the bill in 60 frames per second, and with dedicated servers for multiplayer.

"Halo 5: Guardians is a bigger effort than Halo 4," Ross wrote on Xbox Wire. "That applies to the content and scope of the game, as well as the technology in what's now a brand new and more powerful engine. Certainly there are some core elements carried over from prior games, but we've invested a huge effort in retooling our tech to take full advantage of the Xbox One's hardware and ecosystem to create worlds and experiences worthy of next-gen."
[Image: Microsoft]
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Halo 5: Guardians (Announcement)

Ross also revealed the live-action TV series attached to Steven Spielberg will begin airing in fall 2015 too. According to Ross, the TV show will work both as a stand alone series and as a property that complements the "game experience."

At last year's E3, Ross said, "In 2014, Halo combat will truly evolve, and your journey with Halo on Xbox One begins." Today the general manager reiterated that journey "definitely begins in 2014 with a giant leap, rather than one small step," even if that giant leap isn't Halo 5: Guardians. Earlier this year, Master Chief actor Steve Downes appeared to let slip of an anniversary edition of Halo 2, though he later distanced himself from what was quoted.

We won't have to wait long to find out what the giant leap is, because 343 Industries will reveal more on its Halo plans for 2014 at Microsoft's E3 conference next month.

This article was originally published on Joystiq.

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