Crytek's second unveiling in as many days is Hunt: Horrors of the Gilded Age, a four-player action game that combines the prosperous industrialization of the late 19th century with pistols, crossbows and a likely bestiary of beasties. Also noteworthy is the developer, Crytek USA, the studio largely formed by ex-employees of Darksiders studio Vigil Games.

The third-person game focuses on a band of player hunters seeking out enemy creatures, and it sounds like there are survival horror element to the gameplay, reminiscent of Valve's Left 4 Dead. Crytek's Hunt also has a "special content generation system" which promises no two enemy encounters or environments will be the same.

Crytek says Hunt is coming to "PC and consoles" with closed beta testing on PC later this year. The company also notes it's part of its nebulous "Games as a Service" program. So is Arena of Fate, and that's confirmed to be free-to-play.

"In Hunt: Horrors of the Gilded Age, players will be counting their bullets and crying out for help as they delve deeper into the shadowy world we've created," said David Adams CEO of Crytek USA and former CEO of Vigil Games. "From the outset of the development process, we've poured our imaginations into the game so that everyone who plays Hunt will discover a challenging experience that feels fresh, captivating and rich in possibilities."
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Fight together or die alone in Crytek's thrilling new IP, HUNT: Horrors of the Gilded Age
London, UK - June 3, 2014 – Brace yourself for a spine-chilling new multiplayer experience on PC and consoles as Crytek ventures into the shadows in "HUNT: Horrors of the Gilded Age".

An all-new IP, HUNT is a third-person action game where up to four players band together to fend off an onslaught of bloodthirsty creatures and track down breathtaking bosses. Featuring intense co-op gameplay, HUNT is the debut title from Crytek USA Corp., and will be published by Crytek as part of their growing Games-as-a-Service range. Players won't have to wait long to take a closer look at HUNT in action, with the game going on show at this year's E3 expo from June 10-12.



David Adams, CEO of Crytek USA Corp., said: "In HUNT: Horrors of the Gilded Age, players will be counting their bullets and crying out for help as they delve deeper into the shadowy world we've created. From the outset of the development process, we've poured our imaginations into the game so that everyone who plays HUNT will discover a challenging experience that feels fresh, captivating and rich in possibilities."

Set in the late 1800s, HUNT depicts a world where so-called myths and folklore actually point to the terrifying truth about evil lurking just beyond the fringes of day-to-day life. Players act as hunters willing to take up arms and risk their necks by venturing into the deadliest of territories and facing the hideous creatures that have overrun them.

Adding to the thrill of the hunt is a special content generation system that ensures players never encounter exactly the same environment or set of enemies twice. As the surprises come thick and fast, the terror of knowing that one of the game's grueling boss battles could be just around the corner will keep everyone's pulses pounding. Defeating bosses will require close collaboration between hunters as they attempt to figure out and take down some truly terrifying monsters.

HUNT: Horrors of the Gilded Age is scheduled to enter Closed Beta testing on PC later this year, and players can sign up for a chance to experience the game first at http://www.huntthegame.com

E3 2014 attendees looking to see HUNT in the flesh should visit Crytek at booth 4500 in the Los Angeles Convention Center.

Everyone can catch a first glimpse of HUNT: Horrors of the Gilded Age right now by checking out a new teaser trailer here: http://youtu.be/Xt1n5ZkZReQ

This article was originally published on Joystiq.