Drugs, check. Dystopia, check. An alternative 1960s English town with a terrifying history, check. We Happy Few ticks a lot of my boxes in its premise alone, plus the art direction seems spot-on and the characters already feel real. Take Uncle Jack for example: He's a talk-show host with a permanent smile fixed on his painted face, and he says things like, "Of course, none of us had to do anything terrible when the Germans were here. No, no. At least, I can't remember anything. Can you?" And then he laughs in a way that suggests, yes, everyone in this small English town definitely did something awful. One thing remains unclear about We Happy Few so far: How it plays. We're going to find out today live on Twitch with a super-early, pre-alpha build of the game. Even though Compulsion still has to add more AI behaviors, world-building elements, combat mechanics and other features, they've given us the go-ahead to show off the early world of Wellington Wells. Join us at 3:30PM ET / 12:30PM PT right here, on the Engadget Gaming homepage or at Twitch.tv/Joystiq.
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