The desert shouldn't exist. At the very least, people shouldn't live there. We did, only not by choice.
When I decided to develop a virtual reality game based on my simultaneous repulsion and nostalgia for my hometown of Dewey, Arizona, I asked my friend and business partner Cody to score it. Cody and I met almost 10 years ago as young, bored kids who shared a love for punk and hardcore music; kids who also shared a mutual disdain for our desert roots. While I eventually escaped Arizona, moving to California for college and finding an outlet in art, Cody stayed in Phoenix, becoming a fixture in the local music scene, and blossoming into a writer, poet and killer guitar player. I knew he would be the perfect person to make sense of it all: the desolate landscape, the hilarious rednecks, the ramshackle towns and the searing heat. I was ecstatic when he agreed and couldn't wait to get started.