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Congratulations to Chinese guild 天 啟 (Tianqi) for their Garrosh Hellscream kill in 10-man heroic mode! If you're wondering why this isn't visible on WoWProgress as a world first kill, it's because they have certain advantages over players in other regions. To start, there are separate weekly locko...

September 29th 2013 at 6:00pm 0 Comments
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I feel like it's been a pretty big debate since the inception of the concept, whether 25-man or 10-man raiding is the end all be all. Which is "real" raiding? Which is more difficult? Which offers you the most rewards? These questions have almost been a plague on raiding discussion since the option...

September 20th 2013 at 2:00pm 0 Comments
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The new Thunderforged loot designation -- much like the affix Raid Finder -- was introduced into Patch 5.2 for a number of reasons by Blizzard. While the affix does stay certain pieces from disenchantable execution on farm bosses, players largely regarded Thunderforged items as another attempt to...

March 11th 2013 at 7:00pm 0 Comments
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Blizzard has made numerous comments over the past year that 15-man raiding seems like a good size compromise between 10-man and 25-man. The 15-person raid can provide enough slots for the necessary class balance, yet let flexibility come into play in exactly how many players of each class are tak...

January 25th 2013 at 1:00pm 0 Comments
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Blizzard Community Manager Tyiliru has posted on the community forums with some information on new Thunderforged items, which offer increased item levels. These Thunderforged items can drop from both Normal and Heroic mode raids, but not from the Raid Finder, and have an item level which is...

January 23rd 2013 at 2:00pm 0 Comments
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The Korean World of Warcraft community site has published some interesting news regarding the future of raiding in patch 5.1. An update posted earlier today states that 10 and 25-man lockouts will not be shared. It looks like this change will apply to Korean realms only (for now). There's no ment...

October 25th 2012 at 1:00pm 0 Comments
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It is a concept long familiar to World of Warcraft players: the hardcore raider. The women and men who were on the cutting edge of raiding content, who had the absolutely best gear, who played the most and knew the most about the game. Back in classic WoW, I was absolutely this person. I raided....

July 11th 2012 at 1:00pm 0 Comments
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The above video is a bit lengthy, but it's well worth the watch simply because it does raise a few valid points along the line. And lest you think this is yet another player whining about the endless hardcore vs. casual debate, it's not -- this is simply a player who is incredibly passionate ab...

July 11th 2012 at 12:00pm 0 Comments
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If you've ever played a game of Diablo III and had a friend join you, you've heard the message "The minions of hell grow stronger." When you play DIII in a group, the monsters you're stepping on either grow in number or power and sometimes both. When you or your friends leave, the game tunes itse...

July 10th 2012 at 4:00pm 0 Comments
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According to Wowtrack.com, the number of 25-man raiding guilds is several orders of magnitude smaller than the number of 10-man raiding guilds. Why is Blizzard spending so much effort balancing both the 10- and 25-man raid formats when the 25-man raiding community contains an incredibly low perce...

April 20th 2012 at 4:00pm 0 Comments
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With the release of the Raid Finder and the recent changes to valor points, the debate about 10- vs. 25-man raiding, which is harder to run, and which is harder to balance rages on. I have friends on both sides of the 10/25 debate. I understand both points of view, and I think both are utterly wr...

December 1st 2011 at 8:00pm 0 Comments
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Bashiok has just announced new valor point and conquest point changes coming with patch 4.3 that aim to de-emphasize the collection of valor points as a primary way to gear up for content. Both 10- and 25-man versions of the Dragon Soul raid will give 100 VPs per boss, down from 115 and 135, and...

November 17th 2011 at 5:00pm 0 Comments