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  • Drink, dice, and debauch with new Wakfu gameplay videos

    by 
    Matt Daniel
    Matt Daniel
    03.21.2012

    Drinking and gambling go together like peanut butter and jelly, so it's only appropriate that today's new Wakfu gameplay videos set the focus on the Pandawa's Pint and Ecaflip's Coin classes. The Pandawa class, as its name would imply, is a class consisting entirely of anthropomorphic pandas with an affinity for bamboo milk and bar-room brawls. The Pandawa's Pint class "will lift both allies and enemies off their feet," but the distinction lies in how they go about putting them down. Meanwhile, members of the Ecaflip's Coin class take a page out of Harvey Dent's book and live life by the flip of a coin. Luck is the name of the game for these devoted gamblers, and they're more than willing to let their lives ride on the roll of the dice as long as a chance at victory is still in the cards, and when you make your own luck, it always is. To see these two classes in the heat of action, just grab a drink, take a seat at the table, and let the dice roll. Or, you know, just click past the cut. [Source: Ankama Games press release]

  • Previously on MVTV: The week of March 10th

    by 
    Beau Hindman
    Beau Hindman
    03.18.2012

    This week was another exciting week for livestreaming. If you missed it, don't worry! I'm here to show off some of the best moments from the previous week. Of course, you could always bookmark our Livestream guide so that you never miss a show again! This week we have some EVE Online action with Mike, followed by his adventures in RIFT. Richie is back in Guild Wars for some adventures in Kryta. I took a tour of some amazing art spots in Second Life to show just how wonderful the world is for artists and other creative people, then I finally finished my One Piercing Note quest in RuneScape (with the help of the chat room, of course!). Are you curious about Lime Odyssey? I was allowed to be the very first person to stream it live during alpha. I have to say, it sure is a polished alpha. I thought I was playing a released title. Lastly, Psykopig checked out Age of Conan and made us all laugh... he's good at that!

  • Massively Exclusive: Make your nation proud with Wakfu's newest dev diary

    by 
    Matt Daniel
    Matt Daniel
    03.12.2012

    Now that Ankama Games' tactical MMORPG Wakfu is live and operational, it's probably about time for players to start getting familiar with the World of Twelve. Thankfully, the fine folks over at Ankama have provided us with a brand-new dev diary to help players to wrap their heads around the nations and territories of Wakfu. For the uninitiated, the World of Twelve is the shared universe of Wakfu and its predecessor, Dofus. Lots has happened in the World of Twelve since the time of Dofus, however. Most importantly, a daft ogre by the name of Ogrest (presumably the older brother of Ogre and Ogrer) gathered the six primordial Dofus and used their overwhelming power to devastate the world, drowning all but seven major island nations beneath the sea. It's up to players to run these remaining nations and restore the World of Twelve to its former power. Of course, it can't all be sunshine and butterflies between the seven nations; we need a reason to kill each other! Aside from the seven main islands, there are also a number of smaller islands that contain valuable -- and sometimes exclusive -- resources. The seven nations, of course, all want to claim these precious goods for their own. Players will have to represent their nations in the battle for these minor, resource-rich islands in order to bring prosperity and bragging rights to their respective homelands. So there you have it, Wakfuians (that's totally a word, we promise). Now click past the cut for the full dev diary video, then get out there and make your countries proud!

  • Have a bloody good time with Wakfu's Sacrier and Xelor classes

    by 
    Matt Daniel
    Matt Daniel
    03.07.2012

    Ankama Games' quirky tactical MMORPG Wakfu went live about a week ago, but the studio is continuing its steady drip of promotional material. Today Ankama is giving players not one but two new videos highlighting a couple of the game's classes. In the red corner, we have the Sacrier class. These bloodthirsty berserkers channel pain into power and will stop at nothing to ensure that their enemy doesn't make it out alive. Meanwhile, in the blue corner, we have the Xelor class, which brings the power of chronomancy to the table. Thanks to their ability to expertly manipulate the flow of time, the disciples of Xelor are a force to be reckoned with on the battlefield. To see the Sacrier and Xelor classes in action, check out both new videos after the cut.

  • Rise and Shiny: A bit of Wakfu, a smidge of Spiral Knights, and some Lime Odyssey

    by 
    Beau Hindman
    Beau Hindman
    03.04.2012

    This week in Rise and Shiny, things did not go as planned. This sort of thing actually happens often enough to almost be a problem: I pick out a title or am tasked with taking a look at a certain game, but communication lines are crossed and the game I was supposed to give a first impressions-style look at closes down its beta in the middle of the week. Like I said, it does happen, enough to force me to plan out my articles on a month-long calendar. Even then, things can change. So instead of talking about the game I said I was going to be this week, Seven Souls Online, I decided to go over the three games that I gleefully jumped into over the last few days. This will not be a typical first impression-style piece but instead will hint at the specific adventures I had while playing these games. These wonderful, wonderful games.

  • Free for All: How I'm preparing for the release of Wakfu

    by 
    Beau Hindman
    Beau Hindman
    02.29.2012

    I'm not your typical fanboy. I get excited about an upcoming game, but generally I will not believe in its greatness until I play it. Usually I can get my hands on the game before it comes out so I can see what the fuss is about, but I never find myself that ramped up until release day. Then, and only then, will I really pay attention. Wakfu is one of those games I know is going to at least be different from its rivals. I have already played a bit in all of the betas and now know that it is far from your typical MMO. The classes are different and fun; the lore and artwork is amazing. It runs on almost any PC. The game doesn't insult the player with hand-holding and non-stop popups. It really does walk that fine line between a sandbox and a more linear game. So how am I preparing for the release of this unique game?

  • WAKFU puts out a call for (paying) pioneers

    by 
    Justin Olivetti
    Justin Olivetti
    02.03.2012

    With WAKFU's launch rapidly approaching later this month, the information is pouring forth fast and furious from this free-to-play title. One of the biggest questions that players have at this stage is just how a game is going to make its money, and in the case of WAKFU, Ankama is certainly hoping that the experience is fun enough to warrant a regular subscription. If you're already on board with the WAKFU philosophy and wish to subscribe for a premium membership, then Ankama has a few great pre-launch offers for you. By signing up for three, six, or 12-month plans, you can net yourself plenty of in-game items as well as the esteemed title of "WAKFU Pioneer." Ankama has also published a helpful chart illustrating the differences between the F2P and subscription plans -- such as whether or not you can become an eco-terrorist (we kid you not). Other differences include the ability to own a home vs. set up an in-game shop, how many professions you can master (six vs. 16), and whether or not you can run for office. [Thanks to Derek for the tip!]

  • WAKFU releasing February 29th, stress test coming this weekend

    by 
    Jef Reahard
    Jef Reahard
    01.27.2012

    It's a big weekend for WAKFU fans. The free-to-play fantasy sandbox from Ankama has announced the worldwide release date (February 29th) in a posting on the game's official website. The team picked the leap year date on purpose as a way of cementing WAKFU's reputation for doing things "that little bit differently." The devs have also released a new video diary focusing on the game's monsters and PvE gameplay. Finally, there's a stress test going on this weekend to help Ankama prepare for the upcoming launch. Make sure you log in on Saturday and Sunday to help out (and to get your apprentice cloak bonus item)!

  • Rise and Shiny recap: Wakfu

    by 
    Beau Hindman
    Beau Hindman
    01.15.2012

    In June, I drove down to Austin, Texas, to once again participate in GDC Online. I do it every year if I can, and I love it. It's a smaller event when compared to the larger E3s and other conventions, but it is more personal and up-close. My favorite speaker at this last event had to be David Calvo from Ankama Games. When he first came out barefoot, I was honestly worried that the chat would be all about goofy, "deep" design techniques that had no real use in practice. In the end, his talk was deep but was really just asking developers to have fun and try new things. Yes, I know: new things. Crazy, huh? If Wakfu is any proof, those design theories are put to practice every day at Ankama. Wakfu, for me, is a breath of fresh air in so many ways. Even though I am somewhat used to the design and art style, thanks in large part to playing the previous title Dofus, I still find myself loving how simply complex much of Wakfu is. There are issues that come with complexity, however.

  • New WAKFU dev diary highlights player freedom, sandbox features

    by 
    Jef Reahard
    Jef Reahard
    01.13.2012

    If it's true that MMORPGs have become more linear as the genre has grown, it's also true that Ankama is setting out to do something different with WAKFU. The French development firm has released a new video dev diary titled Power to the Player, and it outlines how the free-to-play game is tackling some of the challenges inherent in sandbox design. "We really wanted to make WAKFU a game based on freedom, a game which puts the player in control," says Ankama designer Azael. "Most current MMOs create a game and then insert the player. With WAKFU we aimed to create the game around the players." WAKFU features very few NPCs (and no traditional vendor NPCs at all), and it also boasts mobs that don't drop money. Players create the game's currency themselves by harvesting ores and making use of minting machines, and players are also responsible for seeding the world with monsters since they don't respawn on their own. You can learn more about WAKFU by viewing the video after the break.

  • The MMO Report: Baby names edition

    by 
    Bree Royce
    Bree Royce
    01.12.2012

    This week on The MMO Report, Casey discusses the un-disbanding of the Multiverse project and associated Firefly/Buffy IPs, Wakfu's bright and bizarre character classes, DC Universe Online's timely crafting update, and Razer's new Fiona gaming tablet. He also notes that Bethesda came away the clear victor in the Fallout Online settlement. Now, where's our Fallout MMO? Finally, Casey dips into the mailbag to dispense advice to aspiring game designers and gratitude to a pair of gamers who are planning to name their first child after Casey himself. Says the Beard: "I am equally honored and aghast... I'm just a loudmouth with a camera who reads hit-or-miss jokes about nerd stuff off a teleprompter so that someone can put it on the internet." Watch Casey blush at the prospect of little baby beardlings in the full MMO Report video tucked behind the break.

  • MV Guide: January 9-15, 2012

    by 
    Rubi Bayer
    Rubi Bayer
    01.09.2012

    MV Guide is a weekly rundown of the MMO gaming events planned on Massively TV. Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of titles to take a look at. During our streamed events, you can participate in the live chat, ask questions to learn about the game, and simply spend some time with Massively staff and readers. (Of course, streaming is subject to the whims of outside forces like server-side gremlins once in a while.) Follow along after the jump to see what's on this week's schedule!

  • Wakfu open beta starts January 4th

    by 
    Jef Reahard
    Jef Reahard
    12.26.2011

    Ankama and Square-Enix have announced that Wakfu's open beta will begin on January 4th. The date will also mark the release of content update 0.311, which will bring a new achievement tracking tool and the Srams Shadow class to the game. The Shadow is an assassin archetype who comes complete with invisibility mechanics and the ability to dish out considerable melee damage. The devs will also be wiping the servers for the open beta phase, but contest, promotional items, and holiday event items will persist through the reset. Ankama is also temporarily removing two classes (the Ecaflip and the Rogue) for further balancing. Look for the Rogue and its rival Masqueraider to make their return shortly after Wakfu's February launch. [Thanks to AterNox for the tip!]

  • Wakfu unveils release date trailer

    by 
    Matt Daniel
    Matt Daniel
    10.27.2011

    Wakfu, Ankama Games' upcoming tactical MMORPG, has been in beta for quite some time now, and people were beginning to wonder if it would ever get a release date. Well, wonder no more. Ankama has released a rather stylish trailer in order to announce the game's prospective launch window. You can find the trailer after the cut, but just in case you're terribly impatient, the game is slated to release in February, 2012. Now what are you waiting for? Go watch the trailer. It's adorable.

  • Wakfu unveils the nation of Sufokia

    by 
    Matt Daniel
    Matt Daniel
    10.13.2011

    Players of the upcoming tactical MMORPG Wakfu will be able to visit all sorts of interesting, exotic places. One such location is the freshly announced Sufokia. The paradisiacal archipelago is not all sunshine and shining seas; it holds its fair share of dangers, like the irritable Albatrocious and the deadly Zordfish. Sufokia will be available for players to experience in the next beta patch. If you're not in the closed beta and would like to jump in and see what the big deal about this uniquely strategic MMO is, just head on over to the official site and register for an account. [Source: Ankama Games press release]

  • Ankama releases new Vulkania zone for DOFUS

    by 
    Jef Reahard
    Jef Reahard
    07.07.2011

    DOFUS, the free-to-play fantasy MMO from Ankama, is embarking on a somewhat novel approach to new zone content. The game's newest map area is an archipelago called Vulkania, and it's only available to players during the months of July and August. The isle features varying terrain including white sand beaches, tropical jungles, craters, and various caverns, not to mention strange wildlife. Among the new monster species are the sauroshell family and a pet/mount called a madreggon. According to an Ankama press release, "Vulkania is also home to Grozilla and Grasmera, two terrors who are back to shake the World of Twelve once more!" The release also provides a concise summary of what we can expect from Vulkania aside from its monsters, and amenities include 40 new quests, 13 new equipment items, and 3 new titles. Check out the official DOFUS website for more.

  • Square Enix to host Wakfu panel at Anime Expo 2011

    by 
    Matt Daniel
    Matt Daniel
    06.28.2011

    Do you like a little tactical strategy in your MMORPG? Are you planning on attending Anime Expo 2011 in Los Angeles? Then boy howdy do we ever have an announcement for you. Square Enix, publisher of the upcoming turn-based tactical MMO Wakfu, is slated to host a panel at the massive California anime convention. Producer Franko Fonseca will be present at the panel to discuss the upcoming title and reveal new information on the game's development. To top it off, panel attendees will have a chance to win some adorable Wakfu plushies. So if you're looking to attend Anime Expo 2011, be sure to swing by the panel and let us know how it goes (and win us a plushie while you're at it!).

  • DOFUS: Battles available in the App Store

    by 
    Jef Reahard
    Jef Reahard
    05.13.2011

    What's more fun than using the word DOFUS in a sentence? Using the words DOFUS: Battles, of course. Happily, the devs at Ankama have given us ample reason to do both thanks to the newly released iOS title called, you guessed it, DOFUS: Battles. The strategy game is available in the App Store today for both iPhones and iPads and is an interesting blend of RPG, RTS, and tower defense mechanics, all tied to the game world of the wildly successful DOFUS MMORPG. Players will manage an army consisting of 12 heroes and a dragon, and the new game borrows 12 classes from its parent MMO and spices things up with 28 levels, three minigames, and more than 170 unique equipment items. DOFUS: Battles currently comes in four flavors: a free version with battle and class limitations, the full version, and two corresponding HD versions for higher screen resolutions. You can learn more at the game's official site.

  • Free for All: Gaming with Game of Thrones

    by 
    Beau Hindman
    Beau Hindman
    05.11.2011

    I have really been enjoying the new series Game of Thrones over on the HBO network. In fact, when I recently changed to a faster internet provider, I deliberately added on the exclusive channel just for the series. Even though I have never read the books, a 15-minute preview of the show was enough to convince me to watch it. While I am truly enjoying the break from fantasy that is chock-full of smart-alec modern-day references (all delivered by smirking hipsters with swords), I admit to still being a little afraid that the series will take a turn for the goofy or overly dramatic. If a single vampire shows up in this one, I am going to turn it all off and go on a long vacation. So far, though, it's been a delightful romp into a cold, realistic world. After I watch a new episode, I avoid the internet for fear of random spoilers or the temptation to look at character bios. I simply do not want to know what's going to happen, so please do not tell me. Since the series has started, I have begun to notice how I enjoy the same basic entertainment in my gaming. I want political intrigue, amazing landscapes, and the occasional epic, bloody fight. Join me past the cut and let's look at some games that provide those three things.

  • Wakfu shows off ecosystem mechanics in newest trailer

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.03.2011

    The trailers continue to surface for Wakfu as potential players in the U.S. anxiously await word on an official beta date. For those players in other regions already participating in the beta, that wait is a bit less pressing. But whether you've been enjoying the game for some time in its testing phase or you're just looking forward to finally getting your hands on it, the latest trailer should provide you with plenty of eye-candy and features to look forward to. This time around, the highlight is on the game's ecological systems. One of the major selling points has always been players having a substantive impact on the game, with the landscape changing and reacting based upon player actions. This ecosystem trailer gives a look at the ways in which players can either help or harm the surrounding environment, providing new life in barren areas or destroying ambient plant life. The latest Wakfu video can be found just past the cut, a worthy diversion for anyone interested in this anticipated strategy MMO.