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  • Hasbro wants you to help design a new Monopoly board

    by 
    Daniel Cooper
    Daniel Cooper
    02.13.2015

    In a world where most people chill out with Minecraft and Candy Crush, it's hard to get excited about a board game. Perhaps that's the point however, since Hasbro is hoping that we'll get misty-eyed with nostalgia about the family arguments that ensue from playing Monopoly. The game's 80th birthday is rapidly approaching, and so the company is teaming up with Buzzfeed to ask the denizens of the internet to help design the next version of the game.

  • IBM's Watson supercomputer can help settle your debates

    by 
    Jon Fingas
    Jon Fingas
    05.05.2014

    IBM's Watson supercomputer is already good at finding answers to tough questions, but it's going one step further: it can now argue an issue when there's no clear answer. A new Debater feature lets the machine take a given topic, scan for relevant articles, and automatically deduce the pros and cons based on the context and language of any claims. In a demo, Watson took 45 seconds to scour millions of Wikipedia articles and make cases both for and against limiting access to violent video games. It's likely that many people would take much longer, even if they're well-informed on the subject.

  • The Supreme Court heard Aereo's case, whether they understood it could mean everything

    by 
    Richard Lawler
    Richard Lawler
    04.22.2014

    We have no doubt the justices of the Supreme Court are well versed and prepared for any copyright law, but do they understand TV or the hows and whys it can be so frustrating sometimes? Like many of us, possibly not that well -- like why HBO can't keep its streaming service up during Game of Thrones? -- which could make reaching a decision in the case between Aereo and the broadcasters seeking to put it out of business especially difficult. During today's oral arguments Justice Antonin Scalia wondered whether the cable- and satellite-only network HBO might be picked up by Aereo's antenna-to-internet setup. The justices were mostly on point, however, needling lawyers for the networks about a previous case for Cablevision's cloud DVR, and how a ruling in their favor could affect cloud internet services.

  • Storyboard: Dramatic community

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.19.2013

    A couple of friends of mine recently found themselves knee-deep in roleplaying community drama. For those of you who have not seen this dread beast before, let me assure you that it is the most vile of all forms of drama, in which people wind up angry at one another over elements that virtually no one else cares about. I've seen it strike many times, and it's always frustrating and unpleasant due in no small part to its sheer pointlessness. I've talked about community drama on one occasion when it comes to the Final Fantasy XIV roleplaying community, but the fact that I'm seeing it passed around elsewhere means that it's a topic worth addressing in a general sense. This isn't drama centered around what happened within the game but drama about the managerial aspects of the community, about handling site ownership and moderation and all of the associated stuff. And there are a few tricks to help minimize this before it starts.

  • Anti-Aliased: I've got nothing to hide

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.21.2010

    So, it's late night on Wednesday night, I just got done watching Top Gear, and I need something to write about. Lucky for me that Blizzard has given me the perfect topic -- MMO privacy. Thanks to a new development in their World of Warcraft Armory program, privacy advocates are up in arms and I've got a topic to discuss. For all those of you who may be late to the game, Blizzard is adding RSS feeds to the Armory. Basically, the Armory will now report on the exact time you do an "Armory worthy" activity, such as boss kills, achievements, item pickups, and more. People can subscribe to your RSS feed, so then they know exactly when you do something in World of Warcraft. This has, of course, sent privacy advocates into a tailspin of anger. There's no opt-out button for the Armory, so your playing style in World of Warcraft is going to be exposed whether you like it or not. The topic has even spawned a 59+ page thread on the European forums! So what's my take on it? Well, I'm glad you asked. Here at Anti-Aliased, I've got nothing to hide.

  • Guildwatch: P.S. Pho got banned

    by 
    Mike Schramm
    Mike Schramm
    01.07.2009

    This is such a great idea -- Hearthstone of EU Eonar put together their own guild calendar, made out of desktop-sized photos of themselves in game. There's a lot of creativity there -- this shot, of one of them fishing in armor, is a good one, but it's interesting which settings and gear they all chose to be pictured in. Some went swimsuit, some went seasonal, and of course the Hunter had to show off his Spirit Beast. Very cool.Lots more guild news (including some much more frustrating drama) right after the jump below -- not so much downed news this week, so if your guild has been working through the endgame lately, be sure to let us know at wowguildwatch@gmail.com, and you'll see your news here next week.

  • The Azeroth Ethicist: Why (or why not) to take a player

    by 
    Allison Robert
    Allison Robert
    12.26.2008

    I had a lot of fun reading the comments on two articles we ran concerning a knotty moral issue, and readers wrote a lot of interesting things about how the problem could be considered from both an ingame and nongame perspective.This article's about a problem that's existed since the game's launch, but seems to have become more common since Wrath's release due to a substantial demographic shift with plate classes (more on this in a bit). Simply put; is it appropriate to turn down a potential member of a group over loot competition? Players generally don't want to face the prospect of losing a roll, especially if they've been endlessly running a dungeon trying to get a particular piece. But while you'll get a lot of sympathy if you've run, say, heroic Nexus 17 times trying to get the War Mace of Unrequited Love, people will generally elect to take a competitor if it's a choice between that and not doing the dungeon at all.

  • The WoW vs. WAR debate makes Top 10 list of video game rage

    by 
    James Egan
    James Egan
    12.19.2008

    Alec Meer of Rock, Paper, Shotgun recently put a new twist on the 'top 10' lists that are cropping up at year's end -- a sort of top ten of gaming rage as expressed on the intertubes. Much of this list is focused on single-player titles and the industry itself, but Meer's 'Orc vs Orc' (#8 on the list) caught our attention. Meer writes, "We've already talked today about the absurd, insane fanboy fallout from our own comparisons between Warhammer Online and World of Warcraft, but in truth it was a torrent of poison that briefly gripped MMO sites the world over. Notably, MUDfather Richard Bartle endured character assassination by a raft of WAR fansites after an interview in which he apparently stated the two games were very similar." That interview in question was actually Dr. Bartle's talk with our own (master) Michael Zenke back in June. One of Azeroth's millions of citizens? Check out our ongoing coverage of the World of Warcraft, and be sure to touch base with our sister site WoW Insider for all your Lich King needs!

  • Top 5: Statements That Will Get You Punched in the Face By a Nintendo Fanboy

    by 
    Kaes Delgrego
    Kaes Delgrego
    11.10.2008

    var digg_url = 'http://digg.com/nintendo/5_Statements_That_Will_Get_You_Punched_By_a_Nintendo_Fanboy'; "To each their own." It's a simple rule that, if universally followed, could result in world peace. On the other hand, if people didn't go online to bitch at each other about video games, then many bloggers would be collecting unemployment. I can't speak for every other hobby that exists, but I imagine that fly-fishing and glass-blowing message boards are considerably more pleasant than gaming forums. So as it is, the gaming world is chock full of debate. Hrmm, scratch that. The word "debate" conjures impressions of two well-groomed individuals standing behind podiums and taking turns eloquently addressing issues presented to them by a moderator. For every one of these moments, you get a couple thousand boring ones. But when the forum is switched to the Internet, the dialogue transforms into a partisan torrent of vitriol. While political campaigning may be viewed as a chess match between experts, an appropriate metaphor for gaming and Internet debate in general can be found in the gigantic brawl at the end of 1977's Slap Shot. In particular, Nintendo fanboys seem to simultaneously be a large source of and recipients to such slander. Perhaps it's due to Nintendo's extensive gaming history (especially when compared to Sony and Microsoft). Similarly, many of these Fanboys grew up with Nintendo, with the NES and SNES occasionally acting as a babysitter. For some, an attack on Nintendo is equal to or worse than an attack on one's family. To such individuals, I say take it easy. I'm certainly not above the label of "Nintendo Fanboy" (look at the name of this site for crying out loud), but I do try my best to apply sound reason and understanding to such hostility. I now present to you a look at 5 common weapons used in battle against Nintendo, an analysis of each argument, and how best a supporter of Nintendo should respond. NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

  • Guildwatch: Giving out epic gems to scrubs

    by 
    Mike Schramm
    Mike Schramm
    08.06.2008

    It's strange how just one little action or one little phrase can completely unravel a whole guild ingame. Of course, you could argue that guilds are ad hoc organizations anyway, and that it shouldn't be surprising that it doesn't take much to knock down a house of cards built only through text on a screen. But for a lot of people, their guildies are good friends and fellow players, and yet one misplaced phrase or piece of loot given out the wrong way can make those ties snap right apart.There's plenty of that in this week's Guildwatch, along with better news (downings from around the realms), and your chance to get in on some of those weak ties (recruiting notices). Click the link below to see the 'Watch, and send your tips to wowguildwatch@gmail.com. Because as weak as these ad hoc ties may be, they're still worth having.

  • Why Gnomes (supposedly) rock

    by 
    Mike Schramm
    Mike Schramm
    12.18.2007

    I can't say I agree with the premise of this post that reader Syp wrote and sent to us (I'm Horde to the core, so for me, Gnomes only rock when eaten with a side of fries and Horde soda), but I can't really argue with most of his points. He sets out 10 reasons why Gnomes rock, and I have no doubt that they're sure to inspire lots of cross-faction discussion.I do have to admit-- the Gnome mount is one of my favorites, and engineering has gotten to be lots of fun. Escape Artist is an excellent ability (especially since it went instant a little while ago), and I have missed out on the fun that I hear is Toshley's Station-- I'm trying to work my little Gnome Warrior up to the mid-60s so I can get in on the Star Wars references, too.But I do take issue with Syp's "underdog" and "conformity" points. If you really want to play a race/gender that doesn't get a lot of love, try a Dwarf Female.

  • Ye olde loot drama

    by 
    Mike Schramm
    Mike Schramm
    11.12.2007

    Andrek posted an interesting thought on the forums: remember loot drama? Sure, there's still loot drama floating around-- as long as there is more players than loot at each boss drop, there will always be loot drama. And maybe this is just nostalgia rearing its ugly head, but it seems like Andrek is right-- Molten Core was home to far more loot drama (Rogue weapon! No, Warrior weapon! No, Hunter weap!) than Outland's raids have been.There's a few reasons for this. As players note later in the thread, Blizzard is much, much better at itemization now than they were back when we were raiding Ragnaros. And we're all in 10 and 25 man groups rather than 40 man-- fewer people means fewer arguments about who gets what. Not to mention that there's so much more loot now (and so many more ways to get it), that even if you lose that roll to a Hunter, you still get Heroic badges to turn in, or you've still got your Arena rating to count on.It seems like loot actually means a little less now than it used to, and that's a great change. It's too bad that the old "hunter weapon" joke might actually be becoming obsolete, but less loot drama means more fun, and no guildleader will argue with that one.