BonksAdventure

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  • TUAW's Daily App: TurboGrafx-16 GameBox

    by 
    Mike Schramm
    Mike Schramm
    02.18.2011

    When the App Store first opened, Apple wasn't very keen on running emulators. Not only can they easily fall into a gray legal area, but allowing extra layers of code to run didn't seem safe to Apple at the time. Since then, however, Apple has loosened its policy, and now emulators of old consoles and hardware with official clearance are good to go. The TurboGrafx-16 Gamebox is one of those. It's an emulator of the old TurboGrafx-16 console, and since HudsonSoft designed it and most of the games, they're fully within their rights to sell the code on iOS. The app is free, and old school TG16 titles like Bonk's Adventure, Gradius and Bomberman '94 are available right there in the app for an in-app purchase of US$2.99 each. You also get World Sports Competition for free, so if you just want to download it and see how it works, you can do that. A recent update to the game added five new titles, including Bonk's Revenge, Double Dungeons and Benkei Gaiden, and the controls have been tweaked a few times recently as well. Unfortunately, because it's an emulator, there aren't any iOS extras like Game Center integration, but that's not the point. You really just want to play the old TG16 titles, mostly as they were intended. Kudos to HudsonSoft for putting this all together. Someday, maybe, when the iPhone and iPod touch have finally conquered Nintendo's handhelds like Nintendo beat Sega (no, I don't think that's going to happen any time soon, either), we can finally see a SNES or even a Nintendo 64 emulator running officially on iOS. But until then, the TurboGrafx-16 is worth a look.

  • The VC Advantage: Bonk's Paleobiological Adventure

    by 
    JC Fletcher
    JC Fletcher
    06.04.2008

    We don't expect Bonk's Adventure to be historically or biologically accurate. The very coexistence of cavemen and dinosaurs (and malevolent, animate flowers) comes to mind as a significant departure from reality, as do the talking dinosaurs who promise to be "YOUR NEW FRIEND ARF ARF ARF!!" Early man didn't live on floating, airborne fruit, nor did meat enable him to transform into an invincible, volcano-headed monster. Probably. But all those odd, fanciful uses of creative licenses are done in the name of gameplay or to create a cute setting or narrative.But we don't know why developer Red decided that the dinosaur who comprises level 1-4 needed several uvulas. How do you even get that idea? Using the dinosaur's uvula as an obstacle is clever, but multiplying it is vaguely psychotic. Also, they have little smiley faces -- why not? Maybe someone at Red knows a lot more about dinosaur anatomy than anyone else -- or a lot less. The VC Advantage is a weekly look at the secrets inside games -- not just cheat codes, but assorted trivia and oddities. We aim to bring back the feeling of the hint columns from game magazines, except when we do something else.