dragon-age-origins-awakening

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  • Dragon Age: Awakening expansion detailed

    by 
    David Hinkle
    David Hinkle
    01.07.2010

    This March, fans of Bioware's epic RPG, Dragon Age: Origins, will be able to extend the experience through 'Awakening,' the hefty retail expansion bearing an equally hefty $40 price tag. While the new trailer coinciding with the announcement was gripping in its own right, many gamers are likely wondering what is deserving of so much coin. Sure, we know it takes place after Origins, we know players will be fighting new Darkspawn baddies and we know there's new items and a raised level cap, but what else should gamers look forward to spending another gazillion hours on? Well, in a recent interview with IGN, Bioware's Fernando Melo put it all on the line. Basically, the Darkspawn haven't retreated underground after Origins' Blight -- as was the case following previous Blights -- and in the land of Amaranthine, one Darkspawn in particular has evolved to the point where it can talk and reason: the Architect. And if you haven't played through Origins at all and have no character to import, you'll have the option to create a new one that will automatically be placed somewhere between level 17 and 20, around the toughness of Awakening's roster of bad guys. Then there's the raised level cap. Melo couldn't confirm where it would be when Awakening releases in March, but said it will "probably end up in the mid to high 30s." Also, you'll gain access to a bunch of new followers, complete with all-new banter and micro-managing. This will have a greater affect on imported characters, as Melo says a lot of the choices you've made in Origins carry over and, depending on what point you're currently at in the main game, characters will act accordingly. And if you choose to play Awakening first, decisions there will transfer back to Origins in the same way. Melo even detailed a bit of the "re-spec" ability you'll have in Awakening. You'll be able to force a reboot of your character's skill points through a tome, allowing you to retain whatever level your Origins character is at, but have a fresh start in terms of where you want to place your points. Obviously, if you choose not to import a character, this feature is moot because you'd be spending all of the points you'll get from starting at the high level Awakening begins. It's a lot to process and IGN's interview is three very lengthy pages, so if you want to read the rest, head on over and check it out. Just beware of spoilers. %Gallery-81512%

  • Dragon Age Awakening trailer: just as He foretold

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.05.2010

    You'd hoped that after investing 60 hours of your life, you could hang up your sword and catch a breather until the next BioWare RPG, but, oh no, the Darkspawn did not simply disappear. Thankfully, today's announcement of Dragon Age: Origins - Awakening, a retail expansion to IGN's & Spike's RPG of the Year Joystiq's "4th Best of 2009," has been accompanied by this video pep talk. After all, you have quite the task ahead of you. Awakening will be released March 16 for $39.99 on PC, Xbox 360 and PS3. A copy of the original Dragon Age: Origins is required to play. %Gallery-81512%

  • Dragon Age: Origins - Awakening announced, dated March 16

    by 
    JC Fletcher
    JC Fletcher
    01.05.2010

    We no longer have to rely on Google-translated rumors about retailer listings regarding an upcoming Dragon Age expansion. EA has officially revealed Awakening, the first retail expansion for Dragon Age: Origins, due in stores March 16 for $40 -- and it's up for pre-order on GameStop now. (There's no word on a downloadable version.) Awakening takes place after the (many) events of Origins, putting the player in the role of a new Grey Warden Commander, or simply an old, imported character from the main game, taking on new monsters, like the Inferno Golem and the Spectral Dragon, in a new area of the world called Amaranthine. The expansion features an increased level cap, new items, new spells, the ability to "re-spec" attributes, and five new party members with whom to bond. It seems odd that the DLC delay and the expansion announcements would coincide so closely, though we don't think it's a matter of BioWare trying to starve people for Dragon Age content so that the expansion would appear more attractive. We can't think of any other explanation than "it's a weird coincidence," though we'll attempt to clear it up with BioWare. Update: Check out the debut trailer. %Gallery-81512%