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  • BlizzCon 2014 interviews feature Cory Stockton, Alex Afrasiabi

    by 
    Anne Stickney
    Anne Stickney
    11.15.2014

    Just in case you missed it in the madness of Warlords of Draenor's launch, WoW Insider had the opportunity to interview not one but two developers this year at BlizzCon 2014. Both interviews were posted earlier this week and are well worth the look -- and may have been missed in the flood of Warlords expansion announcements and updates. For those with more of a bent towards lore, the interview with World of Warcraft's Creative Director Alex Afrasiabi focused on the story behind the expansion, including discussion on alternate universes, some surprising stories about Garrosh Hellscream and the development of Warlords, and even an interesting tidbit about alternate Azeroth. For those with more of a technical bent and burning questions about Warlords of Draenor's features and content, check out our interview with Lead Game Designer Cory Stockton. In the interview, we take an in-depth look at garrisons and their development, the new look of Warcraft's professions, and some cool new things to look forward to with transmogrification, as well as a few other fun features of the latest expansion.

  • Alex Afrasiabi on Warlords, Garrosh, and alternate Azeroth

    by 
    Anne Stickney
    Anne Stickney
    11.11.2014

    Warlords of Draenor is a little over 24 hours away from launch! Although Warlords of Draenor is seemingly a step in a different story direction for the franchise, it has never been in more capable hands. BlizzCon may be over, but we had the opportunity during the convention to sit down and chat with World of Warcraft's Creative Director Alex Afrasiabi about the new expansion, Garrosh Hellscream, Warcraft's creative direction, and much more.

  • The Queue: Khadgar's Whiskers

    by 
    Alex Ziebart
    Alex Ziebart
    09.08.2014

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. Today's Queue has a question about beards. That means today is a good day. nostrathomas asked: Why have there been so many complaints here about the elder Hellscream being called Grommash instead of Grom? Both names have been used interchangeably throughout WoW.

  • Know Your Lore: Warlord Grommash Hellscream

    by 
    Anne Stickney
    Anne Stickney
    08.17.2014

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Strength personified. That might be the best way to describe Grommash Hellscream, leader of the Warsong clan, trusted friend of Thrall, father of Garrosh Hellscream, and the orc who killed Mannoroth and released the orcish race from their servitude to the Burning Legion. Certainly all of those accomplishments under his belt might make Grommash sound like a shining example of exemplary heroism to some ... but in truth, that's only part of the story. Still, the tales of his father's heroic death were more than enough to spur Garrosh Hellscream from listless would-be leader of Garadar to Azeroth. They were enough to light a fire that fueled his leadership of the campaign against the Lich King in Northrend. They were more than enough to fill Garrosh's heart with pride at the thought of a Horde war machine, one that he led with steadfast dedication as Warchief. But Garrosh's heart is the heart of a Hellscream, and another look at Grommash Hellscream's past shows that Hellscream's son is very much cut from the same cloth as his father.

  • Know Your Lore: Garrosh, Gul'dan, and Warlords of Draenor

    by 
    Anne Stickney
    Anne Stickney
    08.10.2014

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Who is Garrosh Hellscream? And what, exactly, is his game? In the end, what is Garrosh ultimately looking for ... and what will he sacrifice to get it? It's one of those lingering questions from Mists of Pandaria that remains as of yet unanswered, but we're beginning to see the bits and pieces of the story, and we'll see more as Warlords is released and the new expansion's story unfolds. For now though, that question still plagues players -- what is Garrosh after? Why did he spurn the idea of warlocks in Siege of Orgrimmar, going so far as to have them strung up in the streets, yet embrace the methods of the dark shaman? Garrosh isn't a character that can be easily understood. His motives -- and his morals -- seem to be all over the place, switching from merciful to merciless in an instant. And yet he's not the only piece to this puzzle -- in Warlords of Draenor, Gul'dan is already showing his face as a pretty prominent figure. Obviously Garrosh Hellscream knew of the Legion's evil when he traveled to this alternate Draenor -- he knew of his father's downfall. So why is Gul'dan still alive? Why wouldn't Hellscream, upon traveling to this alternate Draenor so similar to his own, flat out murder Gul'dan on sight and be done with it? Please note: The following Know Your Lore contains several spoilers for Warlords of Draenor.

  • Know Your Lore: The time-travel fallacy of Warlords

    by 
    Anne Stickney
    Anne Stickney
    06.29.2014

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Ever since the announcement of Warlords of Draenor, most players -- including myself, to a degree -- have been under the assumption that this is an expansion involving time-travel of some sort. Sure, supposedly we as players aren't traveling in time, but Garrosh Hellscream did so, to an alternate version of Draenor whose history he presumably changed. Now instead of invading Azeroth as we're accustomed to, this altered version of Draenor and its Iron Horde are attempting to invade the here and now. Only there's one key thing we've been missing -- this isn't time travel. Not in the slightest. After playing on beta for a mere few hours, what Blizzard is doing is something entirely different. While we've been focusing on time travel and how this would affect our future, Blizzard has been quietly putting together a story with some far-reaching, drastic implications that may very well take everything we know about World of Warcraft, stand it on end, and knock it over with one well-placed blow. Spoiler Alert: The following column contains a couple of fairly large spoilers for Warlords of Draenor. If you are avoiding expansion information and discussion, do not continue.

  • Know Your Lore: A guide to the orc clans of Draenor

    by 
    Anne Stickney
    Anne Stickney
    02.09.2014

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. It occurred to me while writing last week's Know Your Lore about Zaela and the Dragonmaw Clan that there are a lot of orcish clans out there, many of which we'll be encountering in Warlords of Draenor. There are well over twenty different clans, each with different histories, and there may be just as many smaller, minor clans that we don't know about, or more. Players familiar with Warcraft lore likely recognize the names of these clans, even if they aren't exactly certain who's who. But for players new to Warcraft lore, or players that haven't played any game other than WoW, the giant list of various clans and the little notes we heard of clan history from BlizzCon may be pretty confusing, to say the least. Just who are all these orcish clans, which ones are we likely to see in Warlords, and which ones likely won't make an appearance?

  • Who we will and won't see in Warlords of Draenor

    by 
    Anne Stickney
    Anne Stickney
    11.30.2013

    Warlords of Draenor, the next WoW expansion, comes complete with a storyline that has players asking plenty of questions. Featuring an all-star cast of previous RTS characters, Warlords delves into an alternate version of reality, a version in which the orc chieftains never drank the Blood of Mannoroth, instead choosing to band together in the Iron Horde. In this version of reality -- a splinter of reality that shouldn't really exist -- the orcs and draenei are still at war, and that entire splinter of reality is being connected to our own via the Dark Portal. This has been raising all kinds of questions regarding who exactly we'll see on the other side of that portal. What about Azeroth, in that version of reality? What about Deathwing and his kin? What about the Velen leading the draenei at that point in time, what about younger Garrosh? Will there be duplicates of orcs who have since made their homes on Azeroth, after traveling through the Dark Portal? Will the Alliance Expedition be stranded on this version of Draenor? Just who are we going to see over there, and who won't be making an appearance? While we don't have all the answers, we have more than enough to start filling in the blanks.

  • What's going on with Karazhan?

    by 
    Anne Stickney
    Anne Stickney
    11.22.2013

    It's no secret that I love Karazhan. Making its debut in Burning Crusade, Karazhan was and still is, to me, the perfect raid. The sheer scope of the instance and the variety of bosses within it were more than enough to keep my raid guild at the time happily occupied. But for myself, it wasn't just the raid, it was the story behind it. I spent most of vanilla plaintively wondering when we'd see Medivh's tower open for visitors ... and I wasn't disappointed in the slightest with what we eventually saw inside. On the 5.4.2 PTR, Karazhan is in the middle of what seems to be not a revamp, but a restoration. Mobs aren't changing, neither are bosses. But the cobwebs, the overturned chairs, the randomly placed skeletons of the dead are all being quietly swept away. One has to wonder ... what's up with that? What's going on with the tower of Karazhan, and why the sudden makeover now? Rather than indulge in yet another speculative edition of Know Your Lore, let's just take a quick look at the possibilities.

  • BlizzCon 2013: World of Warcraft Adventure Continues Q&A

    by 
    Anne Stickney
    Anne Stickney
    11.12.2013

    The World of Warcraft: The Adventure Continues panel during Friday's action-packed BlizzCon featured Lead Narrative Designer Dave Kosak giving a short presentation on the story behind the new expansion, Warlords of Draenor. Along with the history lesson, which was summed up by Matthew Rossi, the panel also featured a brief Q&A session that wasn't advertised in the program, but proved to be a pretty good list of questions and answers about the new expansion and what we can expect to see. Along with some clarifications on whether or not this is a time travel expansion (it isn't), there are also a few new lore reveals regarding the next expansion, and some tasty tidbits of odds and ends that have yet to be addressed. Read on for the full list of questions -- some of the answers may surprise you.

  • Know Your Lore: The warlords of Draenor

    by 
    Anne Stickney
    Anne Stickney
    11.09.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Originally, Draenor was a planet with a nigh-uneventful history until a series of progressively more incredible and unusual events, brought to the world from outside sources, plunged it into chaos. According to what we knew -- which was admittedly very little -- the orc clans of Draenor had no issues with the rest of the world, or with each other. There may have been the occasional squabbles between clans, but there was nothing remotely resembling full out war ... at least nothing that's been recorded in history as we know it. However, the announcement of Warlords of Draenor seems to indicate a big history lesson is on the way. Draenor's history, one distinct moment in time has been altered, creating a separate fork -- a bubble of time, if you will -- that has changed the fates of these old heroes. So who are the Warlords of Draenor? We have their names. What we don't have is the new history revealed in the expansion just yet. But even in the original timeline, these orc warlords each had different, unique histories that all tied in together, courtesy of the Burning Legion's meddling and influence.

  • Know Your Lore: The fate of Garrosh Hellscream

    by 
    Anne Stickney
    Anne Stickney
    10.13.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. In a recent edition of The Queue, one of our readers asked a question regarding the fate of Garrosh Hellscream in patch 5.4. It was a question that many players have actually been asking ever since Garrosh's fate was revealed. In the interests of avoiding spoilers, I won't mention that fate here, but be forewarned that this edition of Know Your Lore is chock full of spoilers for patch 5.4 that discuss the situation in full. Garrosh Hellscream's journey began as leader-in-training for a remote, tiny village in Outland. Clouded with shame over his father's misdeeds, Garrosh was listless, depressed, and convinced that he was destined to lead his people down the same dark path that his father had. In the years following his introduction, Garrosh has discovered his father's heroic sacrifice, strove to live up to his name, eagerly sought to strengthen the Horde, and then promptly fulfilled his own sad vision of the future, leading his "True Horde" down a path of darkness that eerily echoed the familiar refrain of the Old Horde from so long ago. Please note: There are spoilers for patch 5.4 immediately following the break. If you are avoiding spoiler content for the Siege of Orgrimmar, run away!

  • Know Your Lore: Garrosh Hellscream and the nature of villany

    by 
    Anne Stickney
    Anne Stickney
    08.11.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Garrosh Hellscream has been a controversial figure ever since he took the reins of Warchief in Cataclysm, but never quite as contentious as he is now. Presented as the final boss of this expansion, Garrosh's actions have spun wildly out of control, his thirst for and abuse of power quickly turning him from a potentially good Warchief to a monster whose iron grip over the Horde has only served to splinter and fracture the individual races that compose it, rather than bringing them together. Although ... technically, Garrosh has brought the Horde together. The disparate races are working together with a sort of fierce, single-minded unity that we haven't exactly seen before. Rather than each race working individually on their own tasks, with their own motives for doing so, they have banded together with one purpose in mind, a goal that they all share: Getting Garrosh out. In a way, Garrosh has been just as good for the Horde as he has bad. But does Garrosh Hellscream work as an end game villain? Yes and no.

  • Know Your Lore: The legacy of the Mag'har

    by 
    Anne Stickney
    Anne Stickney
    06.09.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Garrosh Hellscream's actions thus far in World of Warcraft have been, by and large, downright villainous and despicable. He's responsible for the murders of countless Alliance soldiers and civilians at both Northwatch Hold and Theramore -- and countless others over the course of his reign as Warchief. He's also responsible for the deaths of countless Horde -- some honorable, some not, all distinctly under the impression that being a member of the Horde brought certain advantages. Advantages like not having the Warchief order your execution over perceived slights. Yet Garrosh's roots, oddly enough, are with a clan of orcs that pride themselves in the noble preservation of orcish society as it stood before the Burning Legion's influence. Small, yes, remote and isolated, yes, but they stood and continue to stand with pride in the face of corruption. Based in a remote corner of Outland, they are the Mag'har. Where did they come from, and how did they affect how Warchief Hellscream views the world today?

  • Know Your Lore: Is Garrosh Hellscream corrupt?

    by 
    Anne Stickney
    Anne Stickney
    04.21.2013

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. As the expansion rolls on, we are lurching towards something that we've known was coming since the beta for Mists of Pandaria -- Garrosh Hellscream's downfall and the Siege of Orgrimmar. Yet what we didn't know that day that were were informed of the expansions focus, is just how the new Warchief's reign would end. And as the patches have continued to roll out, we have more of an idea and a solid picture of both the Alliance and the Horde's place in this conflict. Make no mistake, Hellscream has made far too many enemies in his short reign, both within and without. Yet there are those who point out Garrosh's actions and the possibility that his actions may not be under his control. That perhaps he's been corrupted by the Sha while searching for power in Pandaria. Or perhaps the bones of Mannoroth that Garrosh uses as his throne still have some vestige of darkness that lingers within. Or that perhaps the Old Gods have been slowly leeching their influence into Garrosh. Regardless of the methods behind it, there are plenty of people all wondering the same thing -- is Garrosh Hellscream corrupt? Are we going to fight the Warchief, only to discover a far greater horror waiting for us?

  • Know Your Lore: The haunting legacy of Grom Hellscream

    by 
    Anne Stickney
    Anne Stickney
    03.25.2012

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. I chose Garrosh because he has the strength to lead our people through these trying times. For all my supposed wisdom, there have been moments that I've barely been able to hold the Horde together. The Wrath Gate and Undercity displayed that clearly. The Horde cries for a hero of old. An orc of true blood that will bow to no human and bear no betrayal. A warrior that will make our people proud again. Garrosh can be that hero. I did not make this decision lightly, Vol'jin. I know our alliances will suffer for it. I know the Horde will be irreversibly changed. But I made this choice with confidence that Garrosh is exactly what the Horde needs. I'm trusting you and the other leaders to not let this divide our people. You are stronger than that. Let's just cut to the chase here: It was revealed in the press event information that Garrosh Hellscream, current Warchief of the Horde, will have his reign abruptly ended in Mists of Pandaria. The son of the great Grom Hellscream will no longer be Warchief, and it's not only the Alliance that will be participating in his dethroning -- it's the Horde as well. Though it may seem like a rash course of action, in all honesty, this has been coming for a very, very long time. After all, he is the son of Hellscream.

  • Mists of Pandaria: Siege of Orgrimmar

    by 
    Alex Ziebart
    Alex Ziebart
    03.19.2012

    Chris Metzen kicked off the Mists of Pandaria press event by explaining the tone and narrative goals of the expansion. Players have voiced concern because Mists of Pandaria does not have a clear, global threat in the vein of the Lich King or Deathwing. Rather, the conflict in this expansion is war itself. We will see the war between the Horde and the Alliance boil hotter than it has in years, and we will see the repercussions of that war, whether they be physical, spiritual, or something else entirely. The format of how Blizzard tells its story will change in this expansion, too. Mists of Pandaria itself, the game that comes in the box, will be a full, contained story. The entire arc of Mists of Pandaria will be there when you install the game, before any content patches at all. The content patches will be treated as sequels to that story. We will arrive on Pandaria when we install the game, have our adventures, and then see that story end. When the first patch hits, we will see Pandaria begin to be truly ravaged by our war. While the steps taking us there are still unknown, Metzen did reveal that the war waged in those patches will reach a massive conclusion: We will lay siege to Orgrimmar to remove the mantle of warchief from Garrosh Hellscream's shoulders. It didn't sound as if it would be an Alliance-only venture, so it seems the new Warchief of the Horde will get a little too Old School Grom for their taste. However, there is a possibility that the Horde will get to deal a similar blow of their own ... Knowing the fate of Garrosh Hellscream, it's possible nobody is safe this expansion.

  • Know Your Lore: Lore Q&A-palooza

    by 
    Anne Stickney
    Anne Stickney
    09.04.2011

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Warcraft has a huge story behind it that stretches back over three expansions and an original MMO, three RTS games, and expansions to those RTS games. It covers novels, comics, manga, short stories, and even books, quests, and items currently found in World of Warcraft. The sheer amount of information out there can be a dizzying, massive pile of stuff to keep track of for the average player. Though Cataclysm's done pretty well with incorporating story and lore into gameplay, there are still tons of question out there left to be answered. Cataclysm doesn't cover everything. That said, this week I decided to mix it up a bit and answer some lore questions from previous posts. To mix it up even more, I also put a call out on Twitter for everyone's burning lore questions. I won't be doing these too terribly often, but if you've got a question that isn't answered in this post, feel free to leave a comment and I'll come back here next time I decide to do a Q&A. Let's get started, shall we? @ericisgame from Twitter asked: How many Old Gods are there currently and how many do you think will be eventually revealed?

  • Know Your Lore: Garrosh Hellscream, part 2

    by 
    Anne Stickney
    Anne Stickney
    12.05.2010

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Garrosh Hellscream, son of the mighty Grom, came to Azeroth at the bidding of Warchief Thrall. Garrosh knew very, very little of Azeroth -- he knew that the Horde of Azeroth was not only made up of orcs, but other races as well. He knew that the Alliance were the enemies of the Horde. He'd heard of the internment camps and what the humans had done to the orcish race. He didn't know much, but he knew that the Horde were his allies and the Alliance his enemies -- and any enemy, as far as Hellscream was concerned, was only there to be eliminated. But where did this drive to eliminate the Alliance actually originate? Garrosh was not present during the Second War. He was not present for the battles at the Black Temple. He was sick, in Garadar, with the rest of those stricken with the red pox. For someone who had spent so long living a life in which he was certain he would never be a competent leader, Garrosh certainly had a lot of nerve in the Warcraft comics, the events leading up to Wrath of the Lich King, and during Wrath itself. When, exactly, did this hothead emerge -- and why did Thrall choose Garrosh to lead in his absence?

  • Know Your Lore: Garrosh Hellscream, part 1

    by 
    Anne Stickney
    Anne Stickney
    12.04.2010

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Last week's Know Your Lore with Thrall left the former Warchief in Nagrand, seeking guidance not only in regards to the raging elements of Azeroth but his own life as well. The former Warchief knew he couldn't step down without leaving someone in charge, and so he had to pick a temporary successor. It was his choice, however, that baffled and angered many World of Warcraft players -- rather than picking someone well known like Saurfang, or perhaps giving Vol'jin a chance to shine, Thrall chose Garrosh Hellscream. Garrosh's life has been anything but easy. First introduced in The Burning Crusade expansion, Garrosh was apparently -- let's face it -- a petulant crybaby who couldn't even muster the interest to lead the people of Garadar when the impending death of Greatmother Geyah approached. It was up to us as players to convince young Hellscream that life would be all right without the Greatmother, but he simply refused to listen. It wasn't until Thrall visited Nagrand that Hellscream finally stepped up, in a much larger capacity than anyone imagined. But where did young Garrosh come from? What was his life before we encountered the sulky, unwilling leader of the uncorrupted orcs of Nagrand? What caused him to be so fearful of stepping up to lead? And more importantly, why exactly is he fit to lead the Horde, a much larger group of individuals than that tiny village, when he couldn't be bothered to step up in Garadar?