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  • Additional instances can now be launched

    by 
    Mike Schramm
    Mike Schramm
    09.05.2009

    Crygil has the official word: Blizzard has completed their updates to the servers, and they are now saying performance is much better: all realms have "shown an improvement in instance performance as well as a noticeable reduction in the amount of players hitting the instance limit." Note that they don't say the issues have been solved (no one would say that everything was fixed, because it never is), but there should be a marked improvements in the "additional instances" bug. In the immortal words of the great Douglas Adams, "We have normality. I repeat, we have normality. Anything you still can't cope with is therefore your own problem."And we're sure lots of players will welcome this news. At least until Cataclysm, when the flood of rerollers and werewolf fanatics taking on all of the new content and areas in the old world brings the servers back to their knees once again. But until then, enjoy your runs.Thanks, FerrioClef!

  • Interactive fiction on the iPhone

    by 
    Mike Schramm
    Mike Schramm
    08.15.2007

    Before the iPod and the iPhone, there was iFiction-- err, interactive fiction, which is what we now call what I used to know of as "text adventures," those text-based games where you moved "north," "look," and then "pick up phone."But now, interactive fiction has met the iPhone-- spathiwa has created a z-machine interpreter for the iPhone, which means that (once you've jailbroken it), you too can play all the old favorites-- Hitchhiker's Guide and Zork, and even newer (relatively) stuff like So Far. I never even considered the idea of typing "eat analgesic" with the iPhone's text entry, but combining old school gaming with new school gadgetry is always cool.The latest version (.2) even saves games when the iPhone is put to sleep, so now you can play your favorite text adventure till the end where ever you take your iPhone.Thanks, Mark!

  • Rocobo perfects the "annoying robot" concept

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    07.02.2007

    The Roboco is a robot toy that seems to exist for no other purpose than to annoy flesh-based lifeforms, with its whole premise being to "react" to the owner's mood. For example, if you're angry and shout at it, it'll flap its wings and aggravate you even more: if you're nice and stroke it, it'll aggravate you again by "singing," or displaying a smile graphic -- let's just say at least it can't compose lullabies. At ?1,130 (under $9) it won't exactly break the bank, but if you're just going to throw it out the window within five minutes of buying it, you might as well hold onto your bucks.[Via TechDigest]