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Posts with tag Immersion

Apple looking to Immersion for haptic technology on iPhone?

Immersion, the same folks responsible for adding haptic technology (force feedback from touch panels, pretty much) in a fleet of Nokia handsets, could be looking to do the same with Cupertino's one and only. While VibeTonz isn't specifically mentioned by name, a recent report (which should certainly be filed as a rumor for the time being) is suggesting that bigwigs from both outfits are in ongoing meetings "over licensing and implementation issues of iPhone haptics." Interestingly enough, this news is flowing hot on the heels of Immersion appointing Clent Richardson as president and CEO; if that name rings a bell, he previously spent five years pretty high up the ladder at Apple. Of course, all the signs pointing to yes doesn't mean anything in and of itself, so we'll just twiddle our thumbs a bit longer and hope to have some feedback for 'em soon enough.

[Thanks, Chris]

Read - Rumors of Immersion bringing haptics to iPhone
Read - Clent Richardson becomes president / CEO of Immersion

CTT-Net intros TouchSense-enabled navigation systems

It's been a while since we last heard about Immersion's TouchSense technology for LCDs, but it looks like the tactile feedback technology has now managed to squeeze itself into one of its biggest potential markets, with CTT-Net now introducing a pair of TouchSense-enabled GPS units. Aimed squarely at the Korean market, the CSN-7040 and CIN-7000 models each boasts 7-inch touch screens, and support for DMB mobile TV, along with the usual array of GPS and PMP features. But, of course, the real selling point is that tactile feedback, which Immersion says will "minimize driver distraction" by reducing the time spent glancing over at the unit. No word on pricing or availability just yet, it seems, or any word of the technology making into GPS units outside of Korea, though we're guessing Immersion is far from giving up on that last point.

Omni-directional treadmill could put you in the game


Sure, you get a pretty good workout on that regular treadmill, but don't you think you could burn more calories if you had a little directional freedom? Well, thanks to the ridiculously clever people at Virtual Space Devices, you're one step closer to breaking free of your staid workout -- and one step closer to fully immersive virtual environments. The Michigan-based company has been developing an omni-directional treadmill since 1996, and they appear to have come up with a real solution -- a self-contained unit which allows you to walk (or run) in any direction you choose, without actually covering any ground. Next up the company plans to manufacture a device called the iPlane, which will not only allow you to walk and run wherever you want, but fly as well, which should make future iterations of Doom really, really interesting. Watch the video after the break and be stunned and amazed.

[Via Digg]

Rumbling SIXAXIS controllers already going out to devs?


We've been expecting SIXAXIS controllers to get their shake on ever since Sony and Immersion settled that little patent dispute of theirs, and that glorious day seems like it's inching ever closer, with game-industry gossip blog Inner Bits reporting that rumbling SIXAXIS prototypes are already in the hands of developers, and that they'll be unveiled in two to three months -- or whenever Sony's happy with developer support. Inner Bits is also saying that updated SIXAXIS units with refined motion-control features are already starting to filter onto shelves, so it looks like the controller devs at Sony have been busy the past few months.

[Via PS3 Fanboy]

Kaz Hirai hints at future SIXAXIS iterations

Don't look now, but here we have yet another crop of details on Sony's (still) forthcoming rumbling SIXAXIS. In a recent interview with Kaz Hirai, he mentioned that Sony is currently looking at "a variety of other things [besides rumble] that it can incorporate with the controller," and while he wasn't giving out specifics, he did say that we could look forward to any enticing announcements in due time. He also declared that the controller itself was an "evolving peripheral," and piqued our interest even more by suggesting that the existing model would not be "the final model for a PS3 controller." If nothing else, we're utterly relieved to know that conjuring up a controller for the PlayStation 4 will be a piece of cake -- getting a first-party rumbling version for the PS3, however, still seems to be an issue.

[Via Joystiq]

Microsoft and Immersion heading to court... again

Looks like Microsoft, no slouch when it comes to lawsuits, is heading back to court for another round of player-hating, he-said-she-said proceedings with Immersion (no stranger to the court system itself). The case seems a two-way deal stemming from a 2002 Immersion patent infringement suit, in which Microsoft paid $26m to settle the case and buy a piece of the business; apparently Immersion hasn't honored a clause stating that Microsoft is to receive some change in the event that Immersion and Sony settle, and the folks in Redmond want retribution: $15m minimum. Immersion, of course, thinks it's not required to pay out any such cash, leading one enraged Microsoft rep to shout into a hanging mic, "We will show Immersion the meaning of rumble!" No, not really, but we'd certainly plunk down to see Microsoft and Immersion counsel duke it out in the square circle instead of a stodgy court room.

[Via Gamasutra]

Battery life proving problematic in adding rumble to SIXAXIS?

It's unlikely that we'll be the only ones thrilled to see this fiasco finally reach closure, and even though the dust has somewhat settled, the PS3 faithful are still operating sans a first-party rumbling controller. Rumors may have suggested that such a device was indeed getting ready to launch in the not too distant future, but according to a blurb at Inner Bits, battery life could be holding things up. While it doesn't come without a tad of salt, Sony is reportedly "facing some difficulties with regard to battery life," as sources supposedly mentioned that "the rumble and wireless support" were causing the batteries to "drain too fast to be acceptable for consumers." Of course, there's always the third-party alternative if you're not picky, but those holding out for the real deal could be waiting a tick longer if this proves true.

[Via Joystiq]

Logitech Cordless Precision for PlayStation 3 brings the rumble, forgets the motion


Why Logitech decided to eschew a "next-gen" feature for a "last-gen" one in its newest PS3 controller we'll never know, but the esteemed peripherals manufacturer is nonetheless poised to loose its rumble-tastic, accelerometer-free Cordless Precision for PlayStation 3 on the gaming world. IGN got a first look at the SIXAXIS competitor, and while they appreciate the build quality, battery life, and solid wireless connection, the lack of motion sensing, crappy D-pad, and absence of Bluetooth-related functionality (the Precision requires a USB dongle to communicate with the console) aren't worth the ten dollar discount you're getting when compared to a first-party offering. Plus, now that Sony and Immersion have finally made nice, you're bound to see some Bluetooth gamepads incorporating both force feedback and tilty goodness in the very near future.

[Via Joystiq]

Rumor has it the PS3's SIXAXIS ready to rumble this year


While it's indeed completely plausible -- even likely -- that we'll see rumble in the SIXAXIS this year courtesy of Sony's new deal with Immersion, it's also important to remember there are many kinds of rumor, and the type that originates from internet message boards, well, just don't say we didn't clarify where this one came from. According to a GameFAQs posting, the new issue of PSM itself is supposedly publishing what they too identify as a rumor that Sony's set to announce SIXAXIS rumble for the PS3 at E3 in July, which will have new controllers land on November 13th. So hey take this rumor within a rumor how you will, but Sony's got to announce something at E3, don't they?

[Via Joystiq]

Engadget Podcast 108 - 04.29.2007

Sure, our Podcast is a little late going up from this weekend, but where else are you gonna hear Engadget editors ramble on about the latest developments in gaming with the Xbox Elite, and Sony's loss of Kutaragi? Also up this week: AT&T misfires on the N75 launch, and find out more about how you can win a Wii.

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[iTunes] Subscribe to the Podcast directly in iTunes (enhanced AAC).
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Hosts: Peter Rojas and Ryan Block
Producer: Trent Wolbe
Music: Solvent - Instructograph (Ghostly International)

Program:
01:07 - Xbox 360 Elite coverage roundup -- are you getting one?
10:42 - Sony's Ken Kutaragi leaving SCE chairman and CEO spots in June
19:58 - Sony, Immersion in talks to get SIXAXIS rumbling
22:32 - Fuh Yuan retracts $299 Wal-Mart HD DVD statement
28:27 - AT&T botches Nokia N75 launch, pulls from site
30:25 - The debacle continues: AT&T pulls LG CU500v, too
35:49 - The Engadget mascot contest: win a Wii!

LISTEN (MP3)
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LISTEN (OGG)

Contact the podcast: 1-888-ENGADGET, Engadget (Gizmo Project) or podcast at engadget dawt com

Sony, Immersion in talks to get SIXAXIS rumbling

Man, hasn't this one been a rollercoaster? After months in the courtroom, large sums of money being resentfully exchanged, and Immersion laughing all the way to the bank, it seems like the two firms have finally got over their beef with one another and are ready to make things happen -- officially. This slowly developing friendship has been waiting in the works for some time now, but according to a reported blurb by Sony's US PR head honcho Dave Karraker, the company is "currently in discussions with Immersion on how it can incorporate their technologies into Sony's products," but unfortunately, he concluded by informing us that "no timetable was set." Still, the inclusion of rumble features on PSOne and PS2 dual shock controllers in the latest PS3 firmware all but substantiate the post-lawsuit relationship, so we can't imagine (okay, so we can) this debacle dragging out too much longer.

[Via PS3Fanboy]

F-Origin's HaptiTouch 2.0: MyOrigo returns!

Step asside Immersion, you're not the only ones offering haptic technology for mobile devices. From the ashes of MyOrigo's assets comes F-Origin's HaptiTouch 2.0 force-sensing technology. Pressure sensors measure your push on the screen to cause a "pinpointed vibration" directly below your finger. In contrast, Immersion uses resistive technology which measures the changes in electrical current as your grubby finger smudges across the display. See, as good as they look, the problem with the latest round of button-less, touchscreen handsets is the lack of that good ol' fashioned haptic feedback. Something you'll surely miss while tapping away on a zero-feedback, touchscreen keyboard. Immersion's VibeTonz tech can already be found in Samsung's SCH-W559 phone loosed in China. With any luck, F-origin will be licensing their newly acquired technology to manufacturers such as Siemens who will "likely" be first to market with product before the year is up. Check the 2003 MyOrigo Mydevice with 2007 F-Origin corporate voice over (and complimentary audio cheese) after the break.

[Via Wired Gadget Lab]

Developer confirms rumble coming to PS3

Everything last-gen is new-gen when it comes to the PS3 and its suspiciously absent rumble feature -- at least that's the impression we got from God of War Game Director Cory Barlog, who apparently told 1UP that God of War 3 for PS3 will be 1080p and, more importantly, have vibration (aka rumble, aka force feedback, aka what Sony's been making piss-poor excuses for not having in the PS3 for quite some time). Obviously this is absolutely not a shock considering that Sony and Immersion finally settled and made nice; and we're more than happy to finally have the feature, we're just experiencing a dash of lingering resentment about the facts that a) Sony hadn't been so disingenuous about why the feature wasn't included in the first place (including claims of technical infeasibility) and b) everybody's going to have to buy expensive new controllers for that "last-gen" feature.

[Via Joystiq]

Sony and Immersion settle suit, rumble coming to the PS3?

Alright, so just days after trashing rumble as a "last generation feature," it appears that Sony cut a deal with Immersion (AKA the company which owns the patents on force-feed back stuff for controllers) paving the way for them to potentially add this "last generation feature" to their next generation console. Looks like Sony more or less caved here. They're paying Immersion the full sum awarded to them by a Federal District Cour, plus interest, and the two companies have agreed to enter into a "a new business agreement to explore the inclusion of Immersion technology in PlayStation® format products." So when do we finally see rumble in the PS3?

[Thanks to everyone who sent this one in]

Samsung SCH-W559 touts vibrating VibeTonz touchscreen

Although Immersion's VibeTonz technology has been integrated into various Samsung handsets in the past, the shakin' technology was previously limited to ring tone and gaming enhancements. Today, however, Samsung is launching the keypad-less SCH-W559, which is the self-proclaimed "world's first" handset to utilize the VibeTonz system as a means of tactile feedback. The unit's QVGA touchscreen is meant to be a hands-on experience, and whether you use a stylus or the tips of your finger, the phone will provide a vibrating cue, which can be adjusted and customized within the phone's software, whenever you touch a virtual button. Immersion claims that its technology allows the on-screen buttons to feel more like "mechanical keys" rather than just a sheet of plastic. The device will be launching solely on China Unicom initially, will support both CDMA / GSM networks, and will feature a 1.3-megapixel camera, Bluetooth, handwriting recognition capability, and audio / video playback functions to boot. Of course, users will be able to pimp out their ringtones with integrated buzzing, and while we're not sure how much Samsung plans on charging for the rumbler, we can't wait for it to start shaking things up here on American soil.

[Thanks, Peter S.]



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