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I like Elite: Dangerous. The game's not a revelation at this point, but it's a solid space shooter that could grow into something more. My favorite thing about ED is the docking. I imagine that most people find it tedious, but personally it adds an extra layer of escapism and conjures plenty of old...

December 22nd 2014 at 8:00am 0 Comments
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A few weeks ago, Massively's Star Wars: The Old Republic expert Larry Everett proposed that "ownership" or perhaps the broader term "immersion" should be considered one of the real four pillars of MMO gaming instead of the four that BioWare picked (combat, exploration, progression, and story). This...

May 16th 2014 at 8:00am 0 Comments
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Fast travel is ubiquitous in MMOs nowadays, but not every game goes the extra mile to make it an immersive experience. Star Wars: The Old Republic does, at least in my opinion, and I rediscovered as much when I logged in for a few minutes over the weekend. I picked up my Imperial Agent on Corellia...

May 5th 2014 at 8:00am 0 Comments
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Recently I logged some time in Velvet Sundown, a new pseudo-MMO that places players into small, instanced roleplay groups of 11 characters aboard a ship in order to solve a mystery or to otherwise "win" a roleplay session. It sounds strange, but it really is a very interesting idea. Each character...

February 12th 2014 at 5:30pm 0 Comments
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Let's face it: Some MMO game zones seem as real as a set on the stage of a high school play. They check off all of the fantastic features that give art directors goosebumps, but when you're in those areas you can't quite shake the feeling that it's a façade put on for your benefit. Then the...

January 29th 2014 at 8:00am 0 Comments
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Seattle-based designer Sam Matson developed a headset that tracks "gamer rage" and adjusts a custom game's difficulty to compensate for it. Dubbed "Immersion," Matson's headset uses an optical sensor that reads "minute color changes in the user's ear tissue to approximate a pulse." Matson's protot...

January 22nd 2014 at 8:00am 0 Comments
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Immersion. I've used the word so much over the past several years that it has almost lost all meaning. I've played around with my Immersion Project, a set of rules designed to force me to play in a way that creates an almost physical connection with my characters. I've written about immersion and w...

November 13th 2013 at 6:30pm 0 Comments
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I'm enjoying Final Fantasy XIV quite a bit, and it's not just because of the spiffy multiclassing system or Square's gorgeous fantasy trappings. It's also the little things like the fact that my avatar emotes while sitting down as well as the addictive fishing minigame with its nifty animations and...

September 23rd 2013 at 8:00am 0 Comments