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No one likes having to buy carrots/coins/crystals just to progress in a mobile game. Thankfully, a new "Pay Once and Play" section has appeared in iTunes that lets you discover/buy games you can be sure won't hold you hostage with such in-app purchases. Kids racking up a huge bill on their parents...

17 days ago 0 Comments
February 13, 2015 at 7:34AM
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If your business model is conning kids into spending their parents' hard-earned app-store cash on in-app purchased "rewards," it's fair to say you deserve to be ripped. South Park did the honors with its "Freemium isn't Free' episode involving a Terrence and Philip-branded Candy Crush-style game c...

3 months ago 0 Comments
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Everyone else already does it, so it was about time that Microsoft jumped on the in-app purchasing bandwagon. With the debut of Windows Phone 8, Microsoft will now offer developers the ability to deliver additional content, upgrades and media via an integrated purchasing tool. The feature was demo...

2 years ago 0 Comments
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Facebook has known for some time now that its app-monetization process was more SucksVille, than FarmVille. Now, it's just announced that it's rolling out the new silky-smooth two-step payment process. This means you can stock up on Farm cash sans typing, and forget about the real cost until your ...

2 years ago 0 Comments