king kong

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  • Earn 6,000 Xbox 360 points -- without trying

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    03.14.2006

    GameSpot has posted a "guide" for quickly accumulating a 6,000-point gamerscore. Wanna earn 400 points by pressing the start button for 30 minutes? How about the entire set of 1,000 points in a single game of College Hoops? Jeff Gerstmann will show you how, using these 7 games: Madden NFL 06 NBA 2K6 NBA Live 06 King Kong College Hoops 2K6 NHL 2K6 Amped 3 WARNING: While a 6,000-point gamerscore will look good on your gamercard, anyone that takes a closer look at your profile will be able to expose you for what you really are... Don't say we didn't warn you.

  • Joystiq Review: Peter Jackson's King Kong (Xbox 360)

    by 
    Christopher Grant
    Christopher Grant
    01.26.2006

    After disappointment with EA’s video game adaptations of his The Lord of the Rings films, director Peter Jackson sought famed game designer Michel Ancel (and his team at Ubisoft’s Montpellier studios) to help him create a game for his latest movie, an adaptation of King Kong. With (the verbosely titled) Peter Jackson's King Kong: The Official Game of the Movie, the two of them have created the rarest of things: an exceptional movie-based game. The finished product is unusually polished; the graphics, voicework, story, and gameplay have all been scripted into an elegant, if notably short, product.

  • Making Kong: interview with designer Michel Ancel

    by 
    Christopher Grant
    Christopher Grant
    01.03.2006

    Peter Jackson's decision to work with the lauded creator of the unsung (and hidden gem #2) Beyond Good and Evil has earned both men much praise. Ancel proved himself to be a strong, artistic collaborator, and Eurogamer's interview reveals an eloquent and articulate designer. On developing Kong: "It would be presumptuous to say that our game is an example of a good adaptation. We took some decisions and some risks and sometimes it could have been dangerous. I think that this is the key to achieve successful adaptations." On a (much requested) sequel to Beyond Good and Evil: "I'd love to, and it's always in my mind. One day maybe!" On next-gen gaming: "To me, the right direction is interface and gameplay innovations. It will bring new players to the world of games, far more than incredible audio and visuals alone." The highlight of the interview is Ancel's ruminations on the artistic merit of game design: "My feeling is that a game creator is building a situation in which the player is experiencing emotions. The creation of this 'emotional situation' is very complex. You know, there is a language in game design and a lot of people who don't know this language don't really understand what makes a good or a bad game." Ancel can talk the talk and walk the walk; hopefully the success of the Kong adaptation will allow him the luxury of pursuing his own interests.

  • PSP game releases for the week of December 19

    by 
    Ed Stasick
    Ed Stasick
    12.20.2005

     If the PSP is a bit lacking in the game release department, it sure makes up for it with UMD movies (if this week is any comparison). The lull before Festivus has granted us a sole new PSP game: Peter Jackson's King Kong: The Official Game of the Movie With a name that long, you really don't have room for much more on the weekly list. As always, release dates are subject to manufacturer delivery.

  • Ubisoft has a flood coming

    by 
    Ben Zackheim
    Ben Zackheim
    03.18.2005

    Ubisoft has released a long list of titles they plan on throwing at us. Let's see what sticks from the following list: 187 Ride or Die ("urban street racer") Brothers In Arms expansion Far Cry add on Tom Clancy's Ghost Recon 3 Peter Jackson's King Kong Prince of Persia 3 Silent Hunter 4 Heroes of Might & Magic 5 Splinter Cell 4 The Settlers mission pack A Might & Magic title Uh, looks like almost everything sticks. Nice. [via BluesNews] [and thanks Fady]

  • King Kong returns with power & emotion

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    10.13.2004

    Growing industry heavyweight, Ubisoft, has acquired the King Kong license. The Peter Jackson (remake of) King Kong license. The game will be released alongside the movie in December of 2005 on "all platforms". There's an impressive staff behind the project, starting with the production team-headed by Michel Ancel-that was responsible for the last year's stellar action/adventure title, Beyond Good & Evil. Working in collaboration with this team will be Ubisoft's Montreal studio (Splinter Cell & Prince of Persia), along with Jackson's own Wingnut Films production company. Ubisoft promises that the game will allow players to "experience all the power, drama and emotion of the film". We'll keep you updated.