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If you're into eSports, then it's highly likely that you would have heard of Hai Lam. He's best known as the Mid Laner and captain of Cloud9, which is regarded as the best US eSports team for the popular online multiplayer game League of Legends. Nonetheless, just less than a week after his team f...

7 days ago 0 Comments
April 27, 2015 at 8:01AM
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I actually said the title of this piece out loud the other day. I was compelled to do so primarily because of a certain sandpark's launch as well as the fact that it's been dominating my game time for a solid month now. And yeah, I left off the Stick and Rudder part when I said the title out lou...

7 months ago 0 Comments
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I was hoping to use this week's column to talk in glowing terms about Star Citizen's newly released racing mechanics. The only problem with that plan is that Arena Commander 0.9 hasn't launched just yet, purportedly on account of a few pesky bugs that Cloud Imperium is still in the process of squas...

7 months ago 0 Comments
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I've taken a little while to let Chris Roberts' recent flight model manifesto marinate. In that time, my opinion has run the gamut from "funk yeah, simulation!" to "hmm, I hope I'm able to enjoy this title" and back again. I waffled because as much as I'm salivating over Star Citizen and everyth...

10 months ago 0 Comments
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A series of bugs grounded this week's scheduled launch of Arena Commander, the space-based dogfighting module for Star Citizen. Project creator Chris Roberts revealed the delay in a blog post on the game's website, saying "it would be foolish to release an unstable build, even if pre-alpha for the ...

11 months ago 0 Comments
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The DFM PAX reveal came and went, and it was exactly what I expected: full of bugs befitting an alpha state and still absolutely stunning in terms of its potential. And that's all that really needs to be said about that, at least until we get our hands on it in the comfort of our own homes! I'm ...

1 year ago 0 Comments
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I recently spent a week enjoying the hell out of Elite: Dangerous. CCP's Valkyrie project -- a virtual reality EVE Online riff powered by Oculus -- is apparently far enough along to merit public demos and a slow-burning hype train. And Star Citizen? Well, I can still solo around in my hangar, fitti...

1 year ago 0 Comments
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Can someone help me understand the Star Citizen backlash effect? I mean, seriously. If Chris Roberts and his Cloud Imperium developers announced that the game's next stretch goal was a cure for cancer, the first comment on the resulting news article would be some variation on "bullsh#@!" Followe...

1 year ago 0 Comments
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A few weeks ago I outlined why I think Star Citizen is more a PvE title than a PvP title. I'm sure most of you disagreed, so this week I'd like to examine the other side of the debate. Sorta. See, I still think SC is mostly for PvE types, given Chris Roberts' design sensibilities, but I also ...

1 year ago 0 Comments
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I love me some guild management tools, which is strange since I don't manage guilds all that often. It's a bit of work, see, as one look through the titles and topics in our Guild Counsel category will make clear. At any rate, I can't stop playing around with Star Citizen's recently launched Org...

1 year ago 0 Comments
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It's May 1999 and nearing midnight. My best friend and I are standing in a swollen, sweat-soaked line of humanity that snakes through a movie theater lobby, out into the overstuffed parking lot, and around back of the palatial building. Imperial stormtroopers mill through the crowd. Kids armed w...

1 year ago 0 Comments
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Cloud Imperium Games's crowdfunding campaign for Star Citizen continues to barrel along and doesn't seem intent on stopping yet, as creator Chris Roberts has announced that the campaign has officially reached the milestone of 30 million US dollars. A new milestone means new rewards. Along with ...

1 year ago 0 Comments