SecretRings

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  • Sonic and the Spoiled Ending

    by 
    JC Fletcher
    JC Fletcher
    02.23.2007

    Well, that didn't take long. Two days after the US release date of Sonic and the Secret Rings, a Sonic fan has made it to the end of the rails and posted a video of the ending on YouTube. We're sure it totally makes sense in context, but we have yet to jump into Sega's latest mascot platformer.Great news for people who only play Sonic games for the stories: we just saved you $50. It's about time Sonic fans had some good news, right? Of course, this is terrible for weaker-willed fans trying to avoid the rushing tide of SPOILARRRS.We dare you to watch the video after the break.[Via Insert Credit]

  • Pair of new Sonic trailers dash across your eyeballs

    by 
    David Hinkle
    David Hinkle
    02.15.2007

    IGN has gotten their grubby little mits on a pair of new trailers for the upcoming Sonic and the Secret Rings. The first trailer is titled "Blazing" and shows Sonic tearing it up to some heavy metal riffing as he rides a cannon shot across the waves and though the air, all the while dodging some enemy cannon fire from some, what appear to be, pirate ships (pirates?! we're sold). The second video, titled "Awesome Stuff" has the blue speed demon tearing it up around some Arabian themed environments and riding a magic carpet. Also, some slower-paced trap dodging is presented. You can check out the trailers here.[Via Codename Revolution]

  • Flood of Sonic screens

    by 
    Alisha Karabinus
    Alisha Karabinus
    02.13.2007

    There's a vast ocean of new Sonic and the Secret Rings images over at Jeux France, and we've put a few behind the jump. Looking at them all at once can be a little overwhelming. Unsurprisingly? Lots of blue in these screens. Take a peek!

  • Hands-on: Sonic and the Secret Rings

    by 
    Andrew Yoon
    Andrew Yoon
    10.16.2006

    Nintendo Wii's exclusive Sonic and the Secret Rings was playable behind closed doors at DigitalLife, and I came out thoroughly impressed. Sega's Ben Harrison was able to speak about the game on camera (see past the break), and as you'll be able tell from the huge smiles on both our faces, this game is pure fun. It made me regret that only the PlayStation 3 and Xbox 360 Sonic games were available on the showfloor, because this game is without a doubt much better. As Blake mentioned at E3, this game is one of the best looking titles on the Wii. Although the textures aren't great, the special effects, lighting and steady framerate made the game a real treat to the eyes. Unlike the sandy level that's been showcased over and over again, the new level overloads the player with visual information. It feels like every few seconds, an explosion happens somewhere around Sonic. The game moves insanely fast, and when unleashing Sonic's special attack, the world blurs in a dizzying amount of color. It's very impressive, and gives the player a real feeling of empowerment.

  • Sonic and the Secret Rings details

    by 
    Jason Wishnov
    Jason Wishnov
    09.25.2006

    In absolute defiance of the game's title, the Sonic Team has come forward to reveal some details about these so-called "rings". It seems as though Sonic is the one and only playable character, speeding through an Arabian setting in at least 70 separate missions. Despite the plethora of levels, however, the game is estimated to take only around ten hours for the average gamer to complete. Medals and unlockables will extend the playtime for those perfectionists out there, however, and no less than 30 minigames are planned to be included as well. Also discussed is the evolution of the game. Originally, the Sonic team wanted to make the gameplay far more active than it currently is, in the traditional 3-D style utilizing the nunchuk attachment. However, the team noted that the gameplay was too "strenuous", which most likely signifies that the controls were tiring players out before long. So, the decision was made to switch to the current, on-rails version. Sonic and the Secret Rings is currently scheduled for a March 2007 release.