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Damn it, Charlie Murder. You're a fiend. You're a hardcore, chaotic mess of heathenry and horror. You're worse than a pre-epiphany Grinch, bloodier than Bunker Hill, messier than an unsupervised 2-year-old eating spaghetti and chocolate ice cream, and more outrageous than Lady Gaga at a PETA banqu...

August 7th 2013 at 5:30pm 0 Comments
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Brothers: A Tale of Two Sons is an essential treasure to play. I promise, the game's sincere quality absolves the terribleness of its title, which is barely a step up from "Characters: A Story of Them." And yet it truly is a story of them, two boys who leave their humble village behind in a quest...

August 7th 2013 at 3:01am 0 Comments
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This year's Summer of Arcade event kicks off on Xbox Live August 7 with Brothers: A Tale of Two Sons, the Starbreeze-developed Xbox Live Arcade game where players must simultaneously control a pair of brothers stuck in the wilderness. Brothers will launch at 1,200 MS Points ($15). James Silva's Ch...

July 8th 2013 at 12:45pm 0 Comments
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Microsoft announced this year's Summer of Arcade lineup for the Xbox 360, set to launch in August. Featured Xbox Live Arcade games include Activision's brawler TMNT: Out of the Shadows, an Ubisoft-published remake of Delphine Software's side-scrolling thriller Flashback, 505 Games' character-driv...

June 10th 2013 at 2:33pm 0 Comments
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You're reading Reaction Time, a weekly column that claims to examine recent events, games and trends in the industry, but is really just looking for an excuse to use the word "zeitgeist." It debuts on Fridays in Engadget's digital magazine, Distro. Remember when the summer lull signaled a blissful b...

August 31st 2012 at 3:00pm 0 Comments
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Two hovering islands sit nestled in the skyline of a war-torn city. My decked-out soldier crouches behind a wall on one island, my opponent sitting comfortably behind cover on the other. A massive chasm separates us, but that's not a problem thanks to our handy jet packs. No, the problem is that tr...

August 13th 2012 at 10:00am 0 Comments
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Playing a game about zombies is never a waste of time. Any game that features a variation of the undead – the shuffling decomposed, cannibalistic speed demons, the infected – offers a new approach to tackling the zombie apocalypse when it occurs in reality. Each new game demonstrates v...

August 1st 2012 at 1:00pm 0 Comments
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Amidst the gridlocked, city-wide pandemonium that is SXSW Interactive, I was able to rescue Fez's lead designer and artist Phil Fish from a pack of ravenous, business-card waving fans long enough for an interview. We set up at the quiet end of the Palmer Events Center's glass-lined second floor, st...

March 13th 2012 at 9:30am 0 Comments
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When I was a kid, I loved playing with LEGOs. I didn't have many of my own, but my best friend, Matt, had tons of them, what seemed like dozens of huge plastic tubs brimming with building blocks. Together, we would build jets, tanks, spaceships and more than a few robots. Our elaborate army bases w...

August 15th 2011 at 2:15pm 0 Comments